10 hours ago, John Constantine said:So, you're gonna magically start building whole decks around a 1-of that does a little bit of this and a little bit of that while raising your threat? Don't make me laugh. And also, a card that goes everywhere, as you say, is not a game changer.
I'm not sure if that reply was to me, but in all fairness I didn't say that I would start building decks around it - rather it would slot into existing decks. Actually I share some of your scepticism, but I still think it's a fun little card that can be useful. The way I play the game is to create a number of decks that last throughout each cycle* and have a sideboard of staples I can add into each. Currently I'm playing through Nightmare Hunt for Gollum Cycle with:
- Gondor leadership deck
- Dunedain leadership deck
- Noldor deck
- Silvan deck
- Rohirrim deck
- Gondor Outlands deck
- Dwarf deck
- Ent / Hobbits deck
The Magic Ring cards will simply go in my sideboard and then be inserted into one of these decks as I choose.
(*I am occasionally forced to create specialist decks mid way through cycles but try not to if possible)
(**My Gondor leadership deck (Denethor, Boromir, Theodred) absolutely stomped Nightmare Hunt for Gollum on Monday. I was generating 25 willpower by turn 5!)
Edited by JonGRemove one *