I hope i got that phrase right.
Anywho: Jumping the shark is an old Xwing way of saying power creep. The shark represents a very old design that is competitive in nature. That used to be the swarm. Team Covenant (I think Doug?) did the first article on the first jumping of (over) the shark: The Phantom spelled hard disaster counter to the tie swarm.
Now, then we had crackswarm. That gave the swarm a new face and new teeth for a while.
But that got really slowly wiped out by the T1 Palp Aces and 3 torpscouts, and nowadays by Attanni lists and Fenn + 2 torpscouts. Now, you can argue with me blah blah that the swarm showed up at this tourney and that tourney. But the real shark is really all of Core-Wave3. This section of material now shows up something like nearly 20%-. It doesn't look very good for Core-Wave7 either.
I blame red dice power creep.
But anyways: If the time doesn't happen soon, if Xwings don't get a fix soon, if nothing makes any of the Core-Wave3 stuff relevant again soon, power creep will make it so that subsequent fixes will mean that fixed versions of old ships will realy be nothing like their original form.
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Its now pretty common to consider a all upgrades only Wave3 game or tournament.
To note, these are the ships that do not appear with any regularity in standard competitive play anymore from Wave 3:
Non-Biggs Xwings, Tie Fighters, Tie Adv (vader is not great in this meta either), HWK (poor thing), Tie Bomber (lol this ship exists??), Lambda (palp is severely not used), tie Ints (soontir is out-metaed), Firesprays, Bwings.
These ships make some appearances, but do not appear majorly: Ywings (TLT), Falcon, Awings (debatable)
Did I forget any?

