So I decided to test out the new Leia commander and see if it breathes any new life into the MC80L, which I was previously very frustrated with. Combined with a Nav team, Leia becomes like a cross between Madine and Ozzel, allowing for great turns and major speed changes. And with hammerheads or GR-75 transports, she is basically a Raymus clone allowing one transport to command my whole fighter wing and leaving the hammerheads free to Nav and CF.
I went up against a Defender heavy bomber list with Quasar and two Arquitens. I was heavily outdeployed and ended up with the Liberty and Salvation out of position for the first two turns, but slow rolling with the hammerheads prevented me from getting my flank overrun. Leia allowed the Liberty to get into fighting range. On turn three we called the game after some sickening Shara Bey counter attacks and the Liberty nearly one-shotted the Quasar at long range! Pictures Of setup and first three turns at the bottom!!
Heres the list:
You can quickly copy/paste this export in any forum/email/social network
Leia
Faction: Rebel Alliance
Points: 394/400
Commander: Leia Organa
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona
[ flagship ] Nebulon-B Support Refit (51 points)
- Leia Organa ( 38 points)
- Salvation ( 7 points)
- Quad Battery Turrets ( 5 points)
= 101 total ship cost
GR-75 Medium Transports (18 points)
- Expanded Hangar Bay ( 5 points)
= 23 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- External Racks ( 3 points)
= 40 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Task Force Organa ( 1 points)
- External Racks ( 3 points)
= 40 total ship cost
MC80 Battle Cruiser (103 points)
- Gunnery Team ( 7 points)
- Nav Team ( 4 points)
- Spinal Armament ( 9 points)
- H9 Turbolasers ( 8 points)
- Leading Shots ( 4 points)
= 135 total ship cost
1 Tycho Celchu ( 16 points)
1 Shara Bey ( 17 points)
2 A-Wing Squadrons ( 22 points)
Edited by Rettere











