Was it a **** move not letting opponent change his dial turn 1?

By Joe Censored, in X-Wing

3 hours ago, AtomicFryingPan said:

GTFOH with the whole oh no people don't learn from negative reinforcement or a short shock doesn't teach enduring lessons? How many of us have burned ourselves and learned from it. When I like like 5 or 6 i went to a hibachi restaurant a placed my hand right on the cooking surface and burnt my hand to hell and guess what I've never done it again. People learn in so many different ways. Some people need to be yelled at, some need to experience Pain, some have to be coddled, some have to be reasoned with, some have to be shown over and over, some have to see it logically, and so on. I've been teaching kids and adults for 11 years and I've seen my fair share of people who have to learn the harder ways.

Op did nothing wrong.

Yep - people do learn in different ways. Sometimes a consequence is necessary, sometimes kindness or a patient explanation is necessary. Do you really deliver a negative consequence every time a student makes an error?

A child burning their hand vs an adult making an error in a miniatures game are very different scenarios, I don't think they make a good comparison.

In this situation? I would have warned my opponent that while I wont make him fly off the board, there are plenty of players who wouldn't think twice about making him do it, and suggest that he have a checklist or something beside him when he begins the game (I sometimes have 'FCS' written on my hand when I play, hahah). The idea that making him fly off the board was the only way he would learn from his error is a weak argument.

Edited by Bonza

Ive flows off the table at a tournamen due to a wrongly dialed in turn ONCE. No take back, lost the ship.

Guess why it has not happen again.

I played a game at the weekend in a local store championship where my opponent did a straight green 2 with Ryad and didn't k-turn. After he put the ship down he said "Oh, I should have k-turned".

I didn't offer for him to change his mind.

He wanted to k-turn as he thought he wouldn't be getting a shot. As it happened he had Biggs at range 1 with target lock and focus. It was to my advantage to let him change his mind. I wanted him to do the k-turn.

Not the same situation as the OP I know but I thought worthy of mention. A very tricky ethical decision here. Why not let my opponent take this one back as it was clearly a very simple mistake and he had every intention of the k-turn but just got it wrong?

It is much better to stick to the rules.

In addition if you let the player change on the first turn then what about the other poor player who then doesn't make the cut later because you decided to change the result of the first game. Who put in you charge making a decision that alters the result of the cut? You be nice to someone and someone else suffers.

....And 13 pages later?

Should you allow a take-back?

  • Yes, you should always be polite in a game
  • No, you can insist on sticking to the rules and still be polite
  • Yes, taking advantage of a mistake on the first turn essentially ruins the game
  • No, because you did not force him to make that mistake, and why would a mistake of the same seriousness be ignored on turn 1 where it wouldn't be ignored on turn 3 or later?
  • Yes, because staying quiet whilst he did something stupid is being smug and unpleasant
  • No, because he didn't set up 'facing backwards' (I've done it with TIE fighters before), he set his dial wrong, and you didn't know this until he revealed his dial
  • Yes because the decision ended the game then and there to all intents and purposes
  • No, because the decision to concede ended the game, not losing one ship

Ultimately, if you choose not to, it doesn't make you a bad person. This was a competitive event, which isn't "take every advantage and stab the other guy in the back whilst cackling", but it is "do things correctly, and if you screw up, it's on your head". This is exactly the same reason why, when I accidentally knock other ships or obstacles whilst trying to use manoeuvre templates with my ham-fisted ineptitude, I need my opponent's agreement that I have put them back correctly.

You did not screw up.

From my own experience:

  • When someone flips there dial, looks at it in clear, unfaked horror and says something along the lines of "I swear that's not what I dialled in" or similar, I generally let them change it to what it was supposed to be.
  • At the same time, if I do it, I will not change my dial, even my opponent offers, and even if I really, really screw myself over by doing so, because it was my mistake.
  • If I screw up like this (I have set up nearly half my TIE fighter squad facing off the board and discovered this after the fact!), I will not concede the game. Even if you're not going to win, a game is worth playing.