The Kestal Question

By HammerGibbens, in X-Wing

1 hour ago, MalusCalibur said:

I just can't see Kestal (or any of the Aggressors) being worthwhile. Kestal's ability is not going to help if, in order to use it, you have to take an unmodified shot which could quite easily miss anyway.

It's an ability that you use when you have an opportunity -- as you roll your attack dice first, you'll know if you need the Focus to boost the offense, or if you can save it to reduce the defense. What's more, you get to see what they roll prior to spending, so you can safely determine if you even need to spend it then, or save it for your own defense.

The ability is fine. In some Imperial combo lists, it'll be quite deadly, and is a new way to put Aces off-kilter (not that we really need any more ways at this point).

The problem is that she needs a little bit of help to get the best use out of it, and Imps just don't benefit as much as other factions for playing the synergy game.

18 hours ago, Vineheart01 said:

Also am i the only one thats a little confused about Double Edge's ability and name?

"Double Edged" usually means high risk high reward, as it can be incredibly good but can also backfire or "cut yourself"

I saw the name Double Edge and immediately expected some kind of attack boost at the cost of self damage (or ion/stress assign) if the attack missed.

Clearly, the pilot's real name is Chansey.

That, or they're considering the fact that you've had to miss to be the negative portion of his ability. It's not the best name, and I think self-damage would make more sense (like Inaldra, or whichever one lets you spend shields to re-roll), but there's a definite positive and negative to the ability. It's great that he gets a second shot, but he had to miss to get there...?

Yeah, it's not great.

And again, the ability is ok if you're playing a synergy game. Operations Specialist would be a good buddy to have around, for example.

Edited by ArbitraryNerd

note it's "Double Edge" not "Double Edged" :P

very different connotations , in that I'm sure "Double Edge"'s name is a lot more literal without the implied drawback of the latter name

also, it's a call sign. God alone knows what the hell a "Mithel" is. If it's his last name, wouldn't it be "Mauler" Mithel?

Edited by ficklegreendice

He prefers to be called Edge Lord. He's the troll of the TIE academy.

im sure he's a pretty Edgy guy as well....

not sure if anybody else has posted this but I have been playing with the lieutenant lately and noticed that she is very fragile even with lightweight frame 4 whole and 1 Shield just does not really cut it her ability is alright but it is an opportunity benefit not something you would want to use every turn I tried the set up with Lone Wolf lightweight frame and ion cannon turret it did pretty well but still felt weak

5 minutes ago, Oberron said:

not sure if anybody else has posted this but I have been playing with the lieutenant lately and noticed that she is very fragile even with lightweight frame 4 whole and 1 Shield just does not really cut it her ability is alright but it is an opportunity benefit not something you would want to use every turn I tried the set up with Lone Wolf lightweight frame and ion cannon turret it did pretty well but still felt weak

Yeah if your opponent wants her dead she'll be dead. You need to keep them looking elsewhere.

Distractions via really obnoxious or deadly ships are key for a ship like Kestal.
Generally if you send a ship down someones throat, they'll take those shots because its R1, Defenders can typically survive that if not flatout evade it, and if they dont well you got a riskfree R1 shot yourself and thats not bad at all.

So, how well would Deadeye+Synced Turret work for Kestal? With LWF you only hit 29 points, and the expected value is north of 2 hits per attack then. And then you can pop the focus to wreck their defense to force damage through.

Of course, the problem is that for that cost I can get Omega Leader with Stealth Device or Hull Upgrade to mess with them...

5 hours ago, Polaritie said:

So, how well would Deadeye+Synced Turret work for Kestal? With LWF you only hit 29 points, and the expected value is north of 2 hits per attack then. And then you can pop the focus to wreck their defense to force damage through.

Of course, the problem is that for that cost I can get Omega Leader with Stealth Device or Hull Upgrade to mess with them...

I just can't see synced turret being worth the points in any scenario, even when combined with deadeye. Ever since TLT has been released, all these other turrets being incapable of firing at range 3 makes them just innately infererior. I wish it wasn't so, but there is just waaaaaay too much value in being able to fire at range 3, outside your arc, while disabling a range bonus. Until another turret is shooting at range 3, I don't think there will ever be a true reason to run something other than TLT in the turret slot outside of the cheap autoblaster as anti ace tech.

So far not impressed with my Aggressors. And even crazy eough, not impressed with LWF on them.

11 minutes ago, Blail Blerg said:

So far not impressed with my Aggressors. And even crazy eough, not impressed with LWF on them.

Because they're rubbish.

16 minutes ago, SOTL said:

Because they're rubbish.

I'm begining to have reservations, but that's hkind of hard to get from only 3 short games.

If there's value in the Aggressor it's not from anything I've seen suggested so far.

Edited by SOTL
20 hours ago, ficklegreendice said:

note it's "Double Edge" not "Double Edged" :P

very different connotations , in that I'm sure "Double Edge"'s name is a lot more literal without the implied drawback of the latter name

also, it's a call sign. God alone knows what the hell a "Mithel" is. If it's his last name, wouldn't it be "Mauler" Mithel?

That's what it is in Armada .

Mithel is his surname - you meet a relative of his in the Thrawn novels (the young-ish tractor beam officer Thrawn is impressed by?)

It's nice that Imps have a small based ship that doesn't have to do everything in its power to keep enemies in arc. It's bad that it doesn't have Autothrusters, because so many ships don't care to have you in arc, either.

I built a stupid expensive Kestal last night for testing, and she won me the game... But only because I managed to nuke my opponent's turret (Palob) with a lucky Cruise Missile one-shot. Gave her Expertise, Cruise Missile, Dorsal Turret, LWF.

Despite having a focus often, I used her ability... zero times. I was able to get the same exact effect, more or less, but blocking my opponents and stopping their actions. I'd probably be more impressed vs. Mindlink... Except Mindlink lists are generally running some sort of heftier turret.

I think there is value in a splash list, and maybe you can wring out some mileage out of Imperial Synergy w/ them... But overall meh.

Loved the Scurrg. It was just a test build my opponent was building, but VI, Advanced Sensors, Genius, and Bomblet was crushingly hard to avoid. When I made it my primary goal, I managed it, but ****. And, if he had added a turret, it would have smoked me.

Largely her ability wont be used except against high agility users.

If they have Autos access or can spend a Focus, use her ability. Otherwise, why bother? You get a chance to see if they can do anything so not like its prediction stuff. But if shes going after 1 or 2agi ships w/o autos, yeah odds are you wont need her ability. You can still middlefinger a double focus roll, but in the end less common than middlefingering an autos arcdodger.

Its a second layer of an offensive focus. Which in itself is both powerful as hell and...moot.

just recently come to think that the biggest missed opportunity of the gressor is a Tie/ag title that was just Deadeye

literally deadeye, but a title and TIE Aggressor only

open up a lot of room for cruise TLTs and maybe make ketsal easier to enable

plus it makes sense with it being an advanced ship n all

oh well, maybe next time

Edited by ficklegreendice

Been thinking about a double cruise missiles double edge with munitions failsafe and deadeye. 27 points. Cheap enough to not be as big a loss and brings solid firepower that can't easily be ignored, but if it gets focused down you have two aces that are still healthy. That's the idea anyway.

Question with that, is if you have two of the exact same card does it still count as a "different weapon" if you whiff with one Cruise then just fire another with his ability?

yes because it's a different card, just another cruise missile

Ohh i just thought of a good use of Double Edge.

He's PS4, which is the same PS as the BlackTIEs. I regularly run them with Snapshot and get it very often due to their low PS.
Snapshot is a secondary weapon and tends to miss a lot. If someone trips your snapshot and you miss, immediately fire with your turret (still before actions so no tokens)
Since this is a free attack, hes still able to attack in the normal way later on (just cant trigger his ability again)

I KNEW there was something about his PS that made me wonder if there was a strength to that...

12 minutes ago, Vineheart01 said:

Ohh i just thought of a good use of Double Edge.

He's PS4, which is the same PS as the BlackTIEs. I regularly run them with Snapshot and get it very often due to their low PS.
Snapshot is a secondary weapon and tends to miss a lot. If someone trips your snapshot and you miss, immediately fire with your turret (still before actions so no tokens)
Since this is a free attack, hes still able to attack in the normal way later on (just cant trigger his ability again)

I KNEW there was something about his PS that made me wonder if there was a strength to that...

I think you need to re-read Snap Shot.

4 minutes ago, Stay On The Leader said:

I think you need to re-read Snap Shot.

Frack, howd i forget that lol. Same phase :P
Snapshot is probably my most common below PS5 EPT and somehow i spaced that out lol

Edited by Vineheart01

5 ps2 aggressors wit autoblaster and mkII!