Looking for a little advice on how to handle a situation my group has gotten into. I'll kick it off by saying that I'm by no means a veteran GM. In fact, this current EotE campaign is the first thing I've ever done (if you don't count 2 sessions of D20 Modern I did a LONG time ago that were horrible...). I think I've come up with some good stuff (I'm REALLY proud of my Halloween adventures especially...), but my group really makes me work for it, because they NEVER do things "the way they are supposed to". I LOVE that, it's the whole reason anyone RPs, right? It does make my life harder though... Anyway, on to the issue.
I'm currently running them through the Mask of the Pirate Queen. We're on Part 2, and they're currently doing their best to ensure Flutterplume loses her fight. They did some digging and found out where she lived, seems intelligent enough. Then it fell apart... our face and our bounty hunter entered the apartment to try and gather some information about her. Talk to neighbors, that sort of thing. Fair enough. Well the murderbot and melee-Jedi-wannabe just went up to her door and "pretended to be maintenance". They aren't good at pretending... so she doesn't let them in and calls security. Long story short, 5 security guards get brutally murdered in the hallway and one of my characters ends up unconscious in Flutterplume's apartment while everyone else runs.
We ended the session there, and here we currently sit. I can't make this too easy on them, I don't want to set the precedent that they can always just kill their way out of a problem. I'm thinking about setting a very high bail and just taking a good chunk of money from them (never hurts to keep 'em hungry), but that's not very "fun", is it? Should I come up with a full on jail break scenario? I think that would be fun, except the captured player will have practically nothing to do the whole session...
I'd appreciate any advice or thoughts, not sure how I'm going to handle this yet... thanks!