This is the continuation from first day.
Round 4 (against Ben):
ISD I with: Motti, Boosted Comms, Expanded Hangar Bays, Flight Controller, Yularen
4x Gozanti with: 2x BCC, 2x Comms Net
5x Tie Bomber, 4x Tie Fighter, Rhymer, Mauler, 2x Jumpmaster
He had 398 points, so he picked player 1 and we were playing my superior position.
Planed tactic:
I have to be honest. This was the most dangerous list for that I saw so far. And the one that gave me the biggest headache.
My tactic for this match was just not to lose too high, so I can keep up the score to a good level.
The combination of him being first player, the Carrier ISD and the big number of squadrons will make the fight really hard.
So my idea was to avoid the ISD and try to win the fight squadron fight. And maybe hunt a few Gozantis after it.
Setup:
He was placing all his ships and squadrons near the middle of the right side (from my view). So, I took the other side, to stay as far away as possible, and delay the combat for some time.
Match:
We both flew really slow, always with the squadrons as shield. The Demolisher tried a long swing and I was checking if I can flank the ISD this way.
For 3 rounds, we didn’t nothing but to check our ranges of the squadrons and fly slowly toward each other.
Ben was the first one to take the initiative and send in his bombers to the Demolisher with the first activation. They came in like 6 screaming cans, sending one black Dice after another on the Demo. He didn’t even need the Bomber Command Center, all were hits or hit/crits. The Demo took some serious hits, and even a few hull damages.
After this I swung the demo around, away from the fight, and tried to get out without being destroyed. And sending some of my fighters for the bombers. But well knowing, that I will lose the squadron fight with this action. But losing the Demo would have been more expensive.
I took out only one Bomber. And on the other side I brought my bombers in position to go for the Gozantis (this was a little fault, if I would have gone for his squadrons, even with my bombers, I would be able to take out way more of this problem).
The next round was really hurting me. The Jumpmaster allowed his Bombers to attack the rear of my demo and fly away. The Demo survived it, but be gained 3 Victory Tokens from this.
But I could pay it back to him with destroying one of the Gozanti with rear attacks. This game me 4 victory tokens and a destroyed Gozanti (sadly not with a Bomber Command Center).
I lost one squadron and was able to take out one Jumpmaster.
But all my squadrons were not in combat and I could not get them out anymore. So I had to fight it out now.
In the last round, the ISD got a nice shot in the back from one of my Gozanti, but could not kill it.
I could take out one more squadron from him, but lost 4 myself. He was really lucky that he could take out all my fighter squadrons with great rolls. This way I had not enough left to take out his Tie Fighters.
End result: 5-6 with a MOV of ~37 for Ben.
This match was really extreme (tactical). I messed up with the squadron fight, but It was closer than I was afraid it would be.
Edited by Tokra