Lets Battle, Happy Friday

By Cubanboy, in Star Wars: Armada

Arquitens +1

Love how this ship brought Vader back to life, introduced an iconic ship from Rebels, and opened up small ship options that weren't Demolisher.

Raider -1

It's designed for close-in work, but doesn't have the defense tokens to survive it.

ISD 1 +1

Home one -1

Love the ISD1. It's king of the hill. Hate the MC80 home one. Large, slow broadsides aren't my cup of tea as a mostly imperial player. Happy Friday - I just unwrapped my quasar and hammerhead, and the Quasar has 2x disposable capacitors cards. Someone at FFG wanted to fix our Vic IIs!

Edited by D503

ISD +1 Just favourite ship ever

AF -1 Just because it's the ugliest, and I can't think of ships I hate

VSD - I + 1 - Fun economical brawler

MC-30 -1 - The Rebel Demolisher wanna be.

+1 Pelta.

Its been indispensible to me, and as a solidly rebel player, I'm only losing it when I have made the decision its worth losing for the benefit. With everything from Norra and Y-Babes, to a Fletchette boat that until now, was sorely lacking on the Rebel Side... The Pelta has been a worthly Command ship for me. Its speed holds it behind the linesand allows it to direct the battle, and its Token shenanigans let me almost always turn my Z-95s into TIE-Fighter Speedsters every goddamn turn.

-1 Imperial Star Destroyer.

Its the least favourite thing I see across the battlefield. It does everything well, and I just seem to have horrid luck with it.

+1 VSD: it's been good for some time now, but dcaps is going to take it over the top!

-1 raider: I just can't keep these things alive. I know it's my fault, but I find flying them really unforgiving.

+1 - MC80 Liberty Battle Cruiser - With Madine on board, it is the fastest big ship in the game and fun to fly. I love having the ability to one shot flotillas and other small ships that think they can slow roll off the line banking a token, thinking that they aren't in any danger until the Liberty comes flying across the board at speed 3+ET to ruin their day.

-1 - Victory Star Destroyer - The only Imperial ship that I have problems fitting into lists and have perform for me in a game, mainly due to being too slow and unless you have Mof Jerry on board, very tough to get your optimal shot away with. Too many ships can just laugh at it and dodge its best arcs.

+1 MC30T - Best ship in the game.

-1 MC30S - Worst ship in the game.

:)

Happy Friday!

+1 VSD II: Baby Star Destroyers, that I have loved since wave 1, & wave 6 was kind enough to make them competitive again.

-1 Raider II: Fas yet annoyingly unmaneuverable, and the only time I take one is to add OP, and even then I always wish I had room for a VSD II with OP, to take its place.

+1 MC30

-1 Nebulon

+1 Liberty: Nearly 9 months with this baby and I have a hard time putting it away.

-1 Nebulon-B: I can come up with a reason to play both titled and untitled versions of nearly every ship and multiple versions of nearly every ship. There's Yavaris which is 300% absolutely amazing. Salvation which is 100% absolutely good. You're either one of those two, and likely only one of two, or nothing.

+1 MC80

-1 GSD

ISD +1 - I love it mostly because how it represents Imperial Strength.

Neb-B -1 - Its a fragile front arc ship with a small front arc.