The Combat Example on page 61 in the rulebook says:
"The GM indicates that the beastman is in close range, and determines that this will be an easy check, which adds one challenge die to the dice pool".
How should this sentence be understood? Does it mean that close range is the same as default range and therefore results in an easy check; medium range is an average check; long range is a hard check; and extreme range is a daunting ckeck, if the weapon is able to shoot that far??
I suppose that if the default difficulty of a ranged attack always is an easy check, then this sentence would have been worded in a different way.
So far we have just used the default difficulty no matter what range the attacker was shooting from, but after reading this sentence I guess the difficulty of ranged attacks should be modified by distance.
Are you modifying the range difficulty so that it reflects the distance between the attacker and the target?