Right call on accidenly thrown die?

By Moohnzie, in X-Wing

18 hours ago, BlodVargarna said:

If you roll a hit or crit (or evade) you leave it and pretend like you meant to drop it. If it is a blank or focus you pick it up and say "my bad "and roll again.

That's exactly what shouldn't happen.

RE OP - There should be a clear understanding ahead of time, and play it the same way every time. Either always pick up a dropped die, or always count it. That way ^ can't happen.

If it lands in a valid dice-rolling area, it's rolled imo. My default would have been to just roll the one in my hand as well.

20 hours ago, Moohnzie said:

So, this happened at a FFG kit tournament and I wanted the community's take on it.

My opponent had a range 2 untokened A wing attack on an untokened Firespray. One dice accidentally came out of his hand while shaking and he acknowledged this but then he intentionally rolled the other die in his hand which was a focus. The discussion now was whether he rerolls both or whether he just rerolls the accidentally thrown die. Of course, ideally he should have picked up the accidentally thrown die right away and rerolled them both together but we are in middle ground now. I insisted that the intentionally rolled die remain.

He would have to be lucky and I unlucky for this to have any real impact but you know how dice goes. We are X wing friends and it did not become a big deal however after the tournament we are both having beers with 2 other members of the community who both did not agree with the call. I was very confident with my call at the time but am now wondering what others would have done.

Note: the TO is not very fluent with X wing rules so our decision together would mostly likely be better however my opponent might have let me have my way because I am about 2 years more experienced.

Ugh. I have done this myself. Have a dice pop out while I'm rolling. My instinct is to grab it up and re-roll them all at once, but the dice left my hand and landed on the table. I really want to clean up my dice rolling and let it stand, because it's really funky to re-roll a blank that way.

You absolutely, one hundred percent simply MUST pick up the dice before it stops rolling. Even if it takes a full bodied dive and/or knocking the table over. If the dice comes to a stop, it's all over.

Bonus points if you yell "NoooooooooooOOOOOOOOOOOOOO" at the same time.

12 minutes ago, FTS Gecko said:

You absolutely, one hundred percent simply MUST pick up the dice before it stops rolling. Even if it takes a full bodied dive and/or knocking the table over. If the dice comes to a stop, it's all over.

Bonus points if you yell "NoooooooooooOOOOOOOOOOOOOO" at the same time.

"Now THIS is podracing!"

I did this during a game i played on monday. It plopped out my hand and landed on a hit but i picked it back up and rolled it with my others. It only seems right to do it that way.

Edited by Drukona

Are you playing with an area that dice MUST be rolled on? If so and the errant die lands outside that area then it should be picked up and included with the rest of the dice for the final roll and if not should just be rolled into the proper roll area to get the correct number of dice. If there is no designated "die rolling area" then I say you must play the die as it lies assuming a clear face-up/un-cocked result. Consistency is a must however things are done and you must know if the die will be "properly rolled" again before you ever know what is on the die.

Considering that the purpose of the dice is to generate random results it would seem to me like a die "accidentally popping" out of one's hand when rolling will provide the most random result possible.

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If you drop a die while attempting to roll you can either:

Drop the remaining dice along with it (as long as it hasn't finished rolling) and use that result

OR

Call the die dead (before it stops moving), wait for it to stop moving, add it back into the roll, and roll all the dice together.

If you don't make any choice before the die stops rolling the die becomes active and the result stands. If you try to void the result on the rolled die (after now knowing what it is) you can't. Only your opponent can void that rolled die.

In general, it depends. Is it the first and only time they did it then it's a judgement call. However, if it occurs another time with an unfavorable roll that fell out of the hand and the opponent tries to re-roll then I would call them out on it.

I think someone mentioned it in a prior post. As long as they are consistent with the case of a die falling out of their hand when rolling then it wouldn't be an issue for me. The issue occurs when it happens several times with the opponent choosing to re-roll or not when it favors them.

Sometimes when you're rolling 8+ attack dice on a fool, one is just bound to pop out.

The struggle is real my friends, the struggle is real.

2 minutes ago, Force Majeure said:

Sometimes when you're rolling 8+ attack dice on a fool, one is just bound to pop out.

The struggle is real my friends, the struggle is real.

If something calls for 8+ dice it's going to be happening in stages anyway. Probably be starting with the 6 dice I have then roll a couple more. Having stuff come out of your hands prematurely isn't an excuse to be sloppy.

He dropped a die and then rolled too few dice.

The game is clear on what you do when you roll too few dice. You let them lay and roll more dice to make up the difference.

He should have let the rolled die stay and picked up the dropped die (or any other die) to finish his roll.

2 hours ago, skotothalamos said:

He dropped a die and then rolled too few dice.

The game is clear on what you do when you roll too few dice. You let them lay and roll more dice to make up the difference.

He should have let the rolled die stay and picked up the dropped die (or any other die) to finish his roll.

But some "roll" by simply dropping. You may see some who roll out their rolls slowly and if they could get away with calling the first die an 'accident' and REROLL it that is a problem.

They key is consistency and knowing what WILL be done regardless of what the errant dice lands on.

On 7/4/2017 at 1:24 PM, Velvetelvis said:

Always pick up the dropped one and roll the right amount together.

It's just ettiquet man...

This doesn't need a rule

Not really sure etiquette is the word you're looking for.

Either way, the only needed end result is that the correct number of dice are rolled in a legal fashion without disrupting the game. Any other answer is just nitpicking. According to the rules for this game, if you roll too few, you leave the result and roll additional ones to achieve the correct total.

That said, there's no such thing as an "accidentally rolled" die. If he dropped it, it still created the same random result it would if he had rolled it in whatever way he considers "intentional." Should have just left both results. If he could catch it prior to it coming to rest, where the die roll is clearly disavowed before its result is shown, that's fine. But once the die is stopped, there's really no functional difference between the result shown, and the result achieved through "normal" rolling (whatever that means).