So I have played a very similar list this evening. And it did all right against Sloane with Gladiator, Raider, Arq, and gozantis. I was able to send quantum in to slice some gozantis, but I lost all my squads, Jaina's light, and Leia's transport, but still ended up with a 7-4 victory.
I'm wondering what I can do to up my squadron game. I doesn't seem like it does a whole lot besides die, and 55 points sees expensive for a speed bump. But maybe not. Is there anything worth getting rid off? Anything that could be changed?
Also I need a better Defense objective, thoughts on that?
Thanks!
Engine tech'd mc80 2.3
Author: Tiberius the Killer
Faction: Rebel Alliance
Points: 395/400
Commander: Admiral Ackbar
Assault Objective: Advanced Gunnery
Defense Objective: Planetary Ion Cannon
Navigation Objective: Superior Positions
[ flagship ] MC80 Assault Cruiser (114 points)
- Admiral Ackbar ( 38 points)
- Defiance ( 5 points)
- Engine Techs ( 8 points)
- Electronic Countermeasures ( 7 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 187 total ship cost
GR-75 Medium Transports (18 points)
- Leia Organa ( 3 points)
- Comms Net ( 2 points)
= 23 total ship cost
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 53 total ship cost
CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost
GR-75 Medium Transports (18 points)
- Quantum Storm ( 1 points)
- Slicer Tools ( 7 points)
= 26 total ship cost
2 A-Wing Squadrons ( 22 points)
1 Shara Bey ( 17 points)
1 Tycho Celchu ( 16 points)