43 minutes ago, ovinomanc3r said:Actually you said something that made me trust you, at least for today.
Well, I was thinking on the permutations and I should rethink my position about trusting you.
Not something incriminating but useless as the best. The thing that concerns me is the reason to hide the identity of the other member of your networks.
At first I thought that it could be a plan to catch a scum but after thinking on it is a bad plan as the best.
Let's say you are townie. You hide the identity of you mate and choose another one at night but you die. We don't know the identities but those two could counterclaim any attempt for the scum to claim being your mate.
Problems I see:
1. You flipping town give us less guarantees about your choices than flipping scum.
2. What means that there is a chance of at least one scum inside the net.
3. For both reason, scum don't win anything claiming to be in the net, so he/they won't do that.
On the other hand, if you were scum, and get lynched we won't be able to discard one suspect. Your scum mate just have to kill whoever you added last night and take his place. "Ey! He was scummy and chose me at N1. As long as there is no reason to open two chats for scum I have to be townie!". That's good scum play!
I don't ask for the identity of the other guy. I would like to think from others if hiding the identity could be useful for the town. I think is not, or at least I don't see the point. What people think about it?