So, what lists are good against both 4 rebels aka an arc, rex, biggs, stressbot sorts of combos and miranda with dash, tlt y's etc......seems to be the 2 lists I keep losing to in store champs.......2 and 2, 2 and 2 and 4 and 2 thus far, blech........TIA........
Rebel Scum
A lot of scum builds. Here is two examples:
Fenn Rau, Mindlink, title, Autothrusters (32)
Asajj Ventress, Mindlink, Latts Razzi (40)
Contracted Scout, Mindlink (26)
OR
Contracted Scout, Mindlink, Plasma Tropedoes, Extra Munitions, R4, Chips, Intelligence Agent (34)
Contracted Scout, Mindlink, Plasma Tropedoes, Extra Munitions, R4, Chips (33)
Contracted Scout, Mindlink, Plasma Tropedoes, Extra Munitions, R4, Chips (33)
I was flying attani asajj palob fenn yesterday, miranda dash beat me 66 to 12....I had not flown against dash before and I split fire too much. And then jess, braylen with r3a2, rex and biggs beat me 40 to 15, both games going to time. In the 4 ship rebel the guy just flew back and forth forcing me to become impatient and go after him. Anyway, perhaps I should ask strategy vs list lol.....
Strategywise
Keep Asajj and the contracted Scout together, while Fenn flanks. Asajj charges in followed by the Scout. Fenn charges into range one from the opponents side or rear.
The Scout takes a focus, Asajj takes evade if she would be attacked else Target Lock, Fenn takes focus or Target Lock
Position Asajj, so she can stress each round and allways use stress to protect Asajj with Latts Razzi. When your opponent shoots at Asajj within her mobile firearc its the next best thing to your opponent not firing at you at all. Asajj with Latts, focus and evade is really tough. Circling your opponent with 3 turns with your mobile firearc pointing into the circle is a great strategy.
Keep Fenn at range 3 until you can charge him into range 1. Trailing an opponent from behind at range 1 is great and often sure death for the opponent.
When Biggs is there either kill him quick or single out another ship and focus fire.
These strategies works on most.. but Dash/Miranda is a problem.
With Dash/Miranda you have to focus your efforts on one of them - and stay focussed! I allways focuses on Dash first. I try to block him with the Contracted Scout and Asajj, while Fenn is ready to charge into range one, when it happens. Allways boost/barrelroll Fenn into range 1 of Dash if possible. But its the hardest list to beat with this list, so do not expect to win every time
Dash/Miranda
I usually try to get tje asteroids diagonally and as tight as possible.
One flies in Dash direction (so he starts to move) vs a corner.
The other 2 gets Miranda Low (so she starts to run) or dead, then switch and go through the asteroids for Dash and chase him in to a corner.
You want to keep Dash away from the rocks/debrie to render his ability useless.
Dont know if this makes sense in text, but won me 3/3 vs Dash Miranda in tournaments.