Hi,
This came up yesterday. I was running Rey with Finn and a TEI/D in my arc attacked me with Traktor beam. First I was OK with using Finn, but the Traktor still hit and reduced my agility by one. Next attack against me, I have 0 agility. Can I still use Finn? We ruled, that yes. As per Roll Defense Dice” step "i. Identify number of defense dice (from Ship card) THEN Resolve abilities that increase or decrease the number of defense dice (including Range Combat Bonus) and then it is modify dice. From step i and ii I get to roll zero and then add and modify.
Got my answer a few post below
I can't find the topic, on how Asajj works at start of combat. Does the player measure to all ships, finds the one that is in range 1-2 and then measures for arc?
Odd question: the play area is SQUARE. The official mats have rounded corners. If a base is over the rounder corner has it flead the battlefield?
We used Cryodex to pair our last tournament. As it had 9 players, one has to get a bye every pairing. So how does the pairing happen? Every person at the bottom can get a bye only once during the torunament and no two players can be paired against each other more than once during swiss?
http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=3072
The reason why I am asking is that Cryodex did really strange pairs and last round Rank 1 player played Rank 7 and Rank 4 played Rank 9.
How should it be actually handled with low player count?
Edited by Wibs