22 hours ago, JJ48 said:I can't help but think I'm setting myself up for disappointment, no matter how awesome they end up being! XD
Still, I am very interested to see how archery gets portrayed in the LCG. It's clear that to have it simply be an instant-kill effect like it was in the CCG would be far too powerful, but I can't imagine it won't be portrayed in some way. Maybe some form of helping out in conflicts without actually participating (so they don't bow in resolution)? I hope FFG doesn't keep us waiting too long, but I also hope they think good and hard about making the Wasps' abilities useful and thematic!
Bolded is what I'm expecting. Some ability where they provide a set number to military conflicts that they aren't present at from home.
I could also see them contributing less then their base force, like a 3 Military personality having archery 2, so they can provide 2 force to two different military fights, or they can contribute to one fight and push 3 +whatever attachments they might have. So you choose static buff as a lesser value or the full value at risk of bowing or what not.
21 hours ago, qwertyuiop said:Salt for my pretzel.
*munch*munch* I mean, you were the one that though mocking a spider player would actually get you somewhere
*munch*
1 hour ago, JJ48 said:I think you owe some gratitude to the Mantis for your "win". AEG revoked our Great Clan status and, well, there went the Empire...
Hey, Yoritomo was quite clear as too what would happen should the empire reject his clan.
At least you guys went out in the most metal way possible.