Hey folks, considerations on this one? I like where this one is going as I'm trying to use a Victory now that Jerry helps it out.
Victory pushes initial fighters to chew through enemy screen. Victory is first to engage ships while SD1 and flotilla come up. Should have bombers left to pelt ships while Avenger and Suppressor stop desperate defensive token use.
Some other options:
1. Bomber Command Center > Comms Net?
2. Some TIE Defenders > Some VT-49s?
3. Finding a place for Admiral Chiraneau?
A Dash of Victory
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Precision Strike
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] Imperial I-Class Star Destroyer(110 points)
- Moff Jerjerrod ( 23 points)
- Avenger ( 5 points)
- Engineering Captain ( 6 points)
- Gunnery Team ( 7 points)
- Leading Shots ( 4 points)
= 155 total ship cost
Gozanti-class Cruisers (23 points)
- Suppressor ( 4 points)
- Bomber Command Center ( 8 points)
= 35 total ship cost
Victory I-Class Star Destroyer (73 points)
- Warlord ( 8 points)
- Minister Tua ( 2 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Reinforced Blast Doors ( 5 points)
= 98 total ship cost
7 TIE Defender Squadrons ( 112 points)
Fleet created with Armada Warlords