6 minutes ago, Daeglan said:No you activate heal/harm. It is not till you roll the force dice that you get to choose what you do with those force pips. Did you only roll lightside pips. All you can do with them is heal...oh you are a darksider? That way is barred to you. They are literally the same power per the devs. Specifically so that when you spend xp you don't waste xp. You have a new aspect you can use.
Force and Destiny page 292
When a character purchases the basic power heal/harm, he gains access to both Heal and Harm. When a character uses the basic power , he must choose whether he is using Heal or Harm, and he receives only the effects associated with his choice.
It's clear that Heal and Harm treated separate as you gain BOTH Heal and Harm. You also choose pre roll which you use. A darksider cannot use Heal though. A lightsider can use either.
Edited by syrath