Sith powers

By Darkness4311, in Star Wars: Force and Destiny RPG

6 minutes ago, Daeglan said:

No you activate heal/harm. It is not till you roll the force dice that you get to choose what you do with those force pips. Did you only roll lightside pips. All you can do with them is heal...oh you are a darksider? That way is barred to you. They are literally the same power per the devs. Specifically so that when you spend xp you don't waste xp. You have a new aspect you can use.

Force and Destiny page 292

When a character purchases the basic power heal/harm, he gains access to both Heal and Harm. When a character uses the basic power , he must choose whether he is using Heal or Harm, and he receives only the effects associated with his choice.

It's clear that Heal and Harm treated separate as you gain BOTH Heal and Harm. You also choose pre roll which you use. A darksider cannot use Heal though. A lightsider can use either.

Edited by syrath
3 minutes ago, syrath said:

Force and Destiny page 292

When a character purchases the basic power heal/harm, he gains access to both Heal and Harm. When a character uses the basic power , he must choose whether he is using Heal or Harm, and he receives only the effects associated with his choice.

Basic power. Unlike many other force powers heal/harm has a basic power that can be used in 2 distinct ways. Page 292 under basic power.

Okay so explain to me why they say you gain access to BOTH Heal and Harm, and why you declare which one you are using pre roll. You would never activate the Heal/harm power then decide post roll.

5 minutes ago, syrath said:

Okay so explain to me why they say you gain access to BOTH Heal and Harm, and why you declare which one you are using pre roll. You would never activate the Heal/harm power then decide post roll.

Because mindset when using the force matters. You need to dredge up dark emotions to use the darker aspects. Just like you can't do positive emotions with influence using dark pips.

2 hours ago, Daeglan said:

Because mindset when using the force matters. You need to dredge up dark emotions to use the darker aspects. Just like you can't do positive emotions with influence using dark pips.

Except heal is restricted to lightside only . Harm also garners conflict. Neither require specific shaded pips, so the comparison is completely out of the window.

2 hours ago, syrath said:

Except heal is restricted to lightside only . Harm also garners conflict. Neither require specific shaded pips, so the comparison is completely out of the window.

Harm requires darkside emotions. This system is narrative. You need to be trying to harm to harm you need to be trying to heal to heal. Think of it like a transmission. You dont have a different transmission to go reverse. You put the gear in reverse.

Edited by Daeglan
1 minute ago, Daeglan said:

Harm requires darkside pips. Looking at the book right now. Look at the tree.

Not that I see, it gains benefit from darkside pips ,but does not require them. You see wording such as

Heal if no dark side pips were usedthen....

Harm if dark side pips were used then...

If is different from required.

Harm can definitely be used by both Light Side and Dark Side, it's a super cool power.

Wholeheartedly agreeing here, protect/unleash is cool later on too though????

On 7/4/2017 at 4:31 PM, Tramp Graphics said:

Not really, no. They're two powers which are closely related but technically diametrically opposed in what they actually do.

Except for the small issue that, if they cross 71 Morality, it flips to the other.... One power, two modes of use, but only one mode available at a time.

36 minutes ago, AK_Aramis said:

Except for the small issue that, if they cross 71 Morality, it flips to the other.... One power, two modes of use, but only one mode available at a time.

Nope. Light Side characters have access to both, whether or not their Morality is 50-70 or over. They have no restrictions on which they can use. Dark Siders, however, are limited only to Harm. They cannot use Heal at all. If said Dark Sider can redeem him/herself, then, and only then will both be available again.

Narratively it's the same thing, using the Force to modify the physical structure of a living being, with Harm your tearing things apart while with Heal your putting them back together. Medicine gives you a solid understanding of anatomy to be more effective. Only the Harm ability to heal yourself or resurrect others is outside this paradigm.