Just got a Gladiator, so?

By clanofwolves, in Star Wars: Armada Fleet Builds

So I just got a Gladiator and I'm wondering how to set up a good game fleet to play especially given the recent FAQ. So, assistance will be appreciated. Here's what I have:

Core Set and extra dice.

Wave I: (2) CR90 Corellian Corvette Expansion Pack, (1) Gladiator-class Star Destroyer Expansion PackImperial Fighter Squadrons Expansion Pack, (2) Nebulon-B Frigate Expansion Pack, (1) Victory-class Star Destroyer Expansion Pack

Wave II: (1) Home One Expansion Pack(1) Imperial-class Star Destroyer Expansion Pack (1) Imperial Raider Expansion Pack, (1) Rogues and Villains Expansion Pack

Wave III: nothing

Wave IV: nothing

Wave V: (1) Imperial Fighter Squadrons II Expansion Pack, (2) Imperial Light Cruiser Expansion Pack

Waves VI: nothing

Edited by clanofwolves

I do love demo....

try ISD2 gunnery team, leading shots, ECM

raider 1, instigator, ordnance experts

glad 2 Demo with OE, blast doors, ET

light cruiser with duel turbo lasers ET

leader Ozzel

fighers

Jonus to provide accuracy for demo glad 2

four tie fighters/interceptors to act as escorts for instigator

As a base it would be fun to play...flavour until you are happy with it.....

Cant go wong with demo. Insiduous and hyperspace assault with a lambda to shuffle the token is good too.

Try a variant of my ISD/Demo setup. I tend to play without squadrons, so I'd recommend that if you want a squadron presence you drop Demolisher and upgrade the Arquitens to the Command Cruiser. It looks like you don't have an MC30, so you don't have Assault Concusion Missiles (technically the best missile upgades for your Raider and Gladiator).

389/400 (add a cheap officer or upgrade to the Raider or Arquitens if you don't want to have such a steep bid)
Imperial Star Destroyer 2

  • Intel Officer
  • Gunnery Team
  • Electronic Countermeasures
  • SW7 Ion Batteries
  • X17 Turbolasers
  • Relentless

Gladiator-1 Star Destroyer

  • Intel Officer
  • Ordnance Experts
  • Engine Techs
  • Assault Concussion Missiles
  • Demolisher

Raider-1 Corvette

  • Admiral Screed
  • Assault Concussion Missiles

Arquitens Light Cruiser

  • Slaved Turrets

Objectives to take advantage of powerful ships and mitigate squadrons. Most Wanted, Capture the VIP, Solar Corona may all be good.

I have many times used the Gladiator as an Escort ships to VSD fleet with Ordnance Expert, Fighter Coordination team and a Flight Commander.

Good ship if you have a large squadron count in the fleet.... their main job is to protect the flanks of your VSD.

In my last 600p game I had two such Gladitors with an ISD II, 2x Raiders and a flotilla and about 160p squadrons.

I never use the Demolisher title but that is mainly because it is not my playstyle.

On 7/2/2017 at 10:49 AM, jorgen_cab said:

In my last 600p game I had two such Gladitors with an ISD II, 2x Raiders and a flotilla and about 160p squadrons.

WAIT WAIT WAIT WAIT WAIT!!!!! You used 160 pts of SQUADRONS!?

1 hour ago, anonymousguy said:

WAIT WAIT WAIT WAIT WAIT!!!!! You used 160 pts of SQUADRONS!?

Yes.. in a 600p game!!! ;)

Edited by jorgen_cab
17 hours ago, jorgen_cab said:

Yes.. in a 600p game!!! ;)

OH.