Sloane Swarm

By itzSteve, in Star Wars: Armada Fleet Builds

Well...this is my latest attempt to put together a decent Sloane list. Comments and suggestions are always welcome!

Sloane Swarm
Author: itzSteve

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Sloane

Assault Objective: Most Wanted
Defense Objective: Planetary Ion Cannon
Navigation Objective: Superior Positions

Quasar Fire I-class Cruiser-Carrier (54 points)
- Stronghold ( 5 points)
- Flight Commander ( 3 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Disposable Capacitors ( 3 points)
= 76 total ship cost

[ flagship ] Arquitens-class Light Cruiser (54 points)
- Admiral Sloane ( 24 points)
- Skilled First Officer ( 1 points)
- Reinforced Blast Doors ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
= 91 total ship cost

Arquitens-class Light Cruiser (54 points)
- Hand of Justice ( 4 points)
- Captain Needa ( 2 points)
- Reinforced Blast Doors ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
= 72 total ship cost

Gozanti-class Cruisers (23 points)
- Suppressor ( 4 points)
- Slicer Tools ( 7 points)
= 34 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

1 Dengar ( 20 points)
1 Ciena Ree ( 17 points)
1 "Howlrunner" ( 16 points)
3 TIE Interceptor Squadrons ( 33 points)
2 TIE Fighter Squadrons ( 16 points)

Could switch the Arqs to command and swop the Goz for a Raider? Win the squad fight then go to town on the ships...

I tried a list where my Arquitens were supposed to fill the carrier role. They are pretty bad at it. First of all as small ships that rely on red dice, they want to be far to the flank of your enemy. Secondly as small ships in general they really like the concentrate fire acion. Thirdly, when you look at their maneuvering you can see that they really like navagate commands. With only a two command stack, they don't need to spam navagate the way a gunship ISD needs to but a concentrate fire acion increases their firepower by 25% and being able to use both those actions make them pretty nasty. Also Arquitens cost pretty much the same as a Quasar so if you want a carrier use one of those. That frees up your other Arq to be a gunship.

12 minutes ago, Hrathen said:

I tried a list where my Arquitens were supposed to fill the carrier role. They are pretty bad at it. First of all as small ships that rely on red dice, they want to be far to the flank of your enemy. Secondly as small ships in general they really like the concentrate fire acion. Thirdly, when you look at their maneuvering you can see that they really like navagate commands. With only a two command stack, they don't need to spam navagate the way a gunship ISD needs to but a concentrate fire acion increases their firepower by 25% and being able to use both those actions make them pretty nasty. Also Arquitens cost pretty much the same as a Quasar so if you want a carrier use one of those. That frees up your other Arq to be a gunship.

An Arq plus Quasar has 100% less red dice than two Arqs. Thats significiantly more of a loss than the loss of a concentrate fire order.