Anyone else a tad worried about Sloane?

By RogueCommander, in Star Wars: Armada

4 minutes ago, Caldias said:

Don't get me wrong, I think she's going to be strong. I just don't think she's going to be unbeatable or somehow problematic.

I'm in the same boat. Not panicking, more thinking about counters.

29 minutes ago, geek19 said:

i know CAP, but what's BARCAP?

Barrier CAP. Essentially flying a CAP between the fleet and the threat, rather than in a more asynchronous or flexible attack vector. It's generally a sort of a defensive posture until the fleet brings guns to bear.

6 hours ago, RogueCommander said:

What are y'all's thoughts?

Use those overwhelmingly powerful Rebel aces you guys got in the CC pack with your statistically superior rebel fighters and Yavaris. Sloane's only an issue if those fighters are not engaged with an enemy fighter screen, and guess what the Rebels do best? Take Yavaris, annihilate any sources of intel, and force them to chew on your two-attack fighters before Sloane can do her thing. Rieekan only protects one unit? Ok, it's Wedge, forcing all of Sloane's fighters to shoot at him to power him up so he can knock two of them out of play.

I'm sorry that's in a biting tone, but I'm also tired of Rebel omnisuperiority out of their fighter selection (ie, great bombers, good fighter-killers, and tanky). Part of the reason I think Sloane exists is to put a check on how great Rebel fighters are by 1. offering a threat to those fighters with a means to strip their tokens easier and 2. Employing their hardly used space-superiority fighters by giving them a purpose to use them against capital ships, since otherwise it was (until recently) rhymerballs all the way down because of how fragile LN/IN TIEs are.

Edited by Norsehound

double post :\

Edited by Norsehound

I still don't think we'll see TIE/LNs much, but certainly a surge in interceptor usage. Fragile? Yes. Lethal (especially with flight controllers)? Most certainly. At 11 points, they offer excellent alpha strike capability (speed 5, four blue anti squadron), a blue battery die, swarm keyword, counter 2 keyword, and activated by flight controllers, can theoretically one shot most rebel fighters or put a severe hurting on rebel scatter aces. All that, for a mere 3 point markup over the generic TIE/LN. That isn't accounting for the best swarm keyword ace for anti squadron combat either, who makes a single, FC activated interceptor stand as deadly as Wedge Antilles against an activated squadron. The only reason I could see for en mass TIE/LN swarms is deployment leverage, because the TIE/INT is just so much of a superior fighter in all other regards other than cost and hull.

I think we may also see more TIE/Ds hitting the tables too, for many of the same reasons. Superior anti squadron (2 blue, 2 black), blue battery die (with bomber keyword), speed 5, and a large hull pool. These would be better for the long game than TIE/INTs due to bomber and their high hull pool, allowing for a greater likelihood of burning defense tokens, but lack the definitive anti squadron lethality their less expensive cousins bring. So they might not get the opportunity to if they can't break through Rebel fighter lines.

I've been using Quantum Storm and Slicer Tools to knock out expected squadron commands. It doesn't eliminate fighters but they're a lot less scary if they can only move or shoot.

This goes double if they're flying a Quasar Fire - you know what it's next command is and even if you don't Slicer the top dial you can still hit the second.

So the all thread was meant to provide ideas on counters to Sloane traits, and all I read is stuff like:

2 hours ago, Caldias said:

Don't get me wrong, I think she's going to be strong. I just don't think she's going to be unbeatable or somehow problematic.

2 hours ago, Destraa said:

To maximize on soontir Fel's ability

4 hours ago, jorgen_cab said:

Sloan will need a large squadron compliment to work effectively

AAAAAAAnd so on...

Thanks @geek19 to bringing some sense to the thread. I thought it was an important one. We seriously need more rebel players around. At least some that appears to be.

As thoughts of my own, Sloane is not comming alone, we are going to see a lot of squadroon imperial improvement with the quasar itself. As if the basic scatter ball aces was not OP already. Imagine a Soontir and a Mithel in a friendly jamming field all the way all the time, its going to be hard. But we will find a way to counter that. Then it will be cryed about and will get bat nerfed. But hell there is still time for that.

Edited by xerpo

I won't be modifying my builds to much to account for her, maybe not using my newest favorite build at all but never thought I'd get to anyway but my recent fighter fleet is already equipped to go toe to toe I feel. Guess will find out soon.

Well, you can look at it this way: Sloane does nothing to increase the % of points that can be spent on Squadrons. So, you won't see more than what an opponent could already take anyways, it'll just be a different mix.

I foresee a resurgence in the use of normal X-wing Squadrons.

Edited by Dameon13

I think a good counter would be choosing the 2 dice AA variants of ships instead, and hosing down TIEs from multiple angles while laughing.

Having played against her in a few friendly games with my club, I can say that with Defenders, Maarek & Jendon, they pile on a whole world of hurt.

My buddies and I are working on builds or strategies to counter her, I think we're getting close, but as an earlier poster said in this thread, she may be more effective as a deterrent as she is anything else.

6 hours ago, Destraa said:

To maximize on soontir Fel's ability, I'd switch one of the aces (probably Cienna) out for Zertik Strom for maximum headaches. Granted, he folds fast even with redundant brace tokens, but you guarantee extended survival of your remaining aces, ensures you can dish out copious amounts of damage from Fel, and has counter 1 from Dengar for either additional damage or token burning if it's an ace firing upon him. Without some escort squadron, Soontir Fel will be public enemy number one for his free damage, and force him to burn his scatter early.

Vader is better IMO with Dengar giving him Counter 1 he deals damage 75% of the time, and he is murderous when he attacks as well.

17 minutes ago, TheEasternKing said:

Vader is better IMO with Dengar giving him Counter 1 he deals damage 75% of the time, and he is murderous when he attacks as well.

He's wonderful, but so expensive! And such a hate target!

I am just going to go squadronless...

10 hours ago, Green Squadron 3 said:

Sloane??? Bahhh played against her in the vassal turnament... Flew in ans let the apt do the talking... You just need to kill Gozantis that are activating the ties... And she is dead meat...

Sorry, but i was watching this match. If Roquax would not have conceded, he would wiped you away in the next round.

And he would have, even when he did some really big mistakes ^_^.

Calling a matchup easy is not so hard, when the opponent has to concede :P.

1 hour ago, Ginkapo said:

I am just going to go squadronless...

In all seriousness, I've been doing this for a while. I have no regrets.

2 hours ago, NakedDex said:

In all seriousness, I've been doing this for a while. I have no regrets.

Might become rather dangerous against Sloan though that can make even regular Tie-fighters kind of scary against ships.

The ability to focus fire at will more or less anywhere are quite powerful.

Edited by jorgen_cab
10 hours ago, Destraa said:

To maximize on soontir Fel's ability, I'd switch one of the aces (probably Cienna) out for Zertik Strom for maximum headaches. Granted, he folds fast even with redundant brace tokens, but you guarantee extended survival of your remaining aces, ensures you can dish out copious amounts of damage from Fel, and has counter 1 from Dengar for either additional damage or token burning if it's an ace firing upon him. Without some escort squadron, Soontir Fel will be public enemy number one for his free damage, and force him to burn his scatter early.

That's the point though. Soontir will be the main target and should have Counter 4. You really only need to worry about a FC push coming at you, otherwise I'm fine losing Soontir to make 2-3 free Counter 4 attacks which can also be used to trigger Sloane. And if you don't attack Soontir, you take 1 damage.

41 minutes ago, jorgen_cab said:

Sloan though that can make even regular Tie-fighters kind of scary against ships.

Kind of. But not really.

10 hours ago, xerpo said:

So the all thread was meant to provide ideas on counters to Sloane traits, and all I read is stuff like:

AAAAAAAnd so on...

Thanks @geek19 to bringing some sense to the thread. I thought it was an important one. We seriously need more rebel players around. At least some that appears to be.

As thoughts of my own, Sloane is not comming alone, we are going to see a lot of squadroon imperial improvement with the quasar itself. As if the basic scatter ball aces was not OP already. Imagine a Soontir and a Mithel in a friendly jamming field all the way all the time, its going to be hard. But we will find a way to counter that. Then it will be cryed about and will get bat nerfed. But hell there is still time for that.

And having a die hard Imperial commander divulge the likely compositions isn't helpful to strategy development? It's a wonder you Rebels got anywhere to begin with!

3 hours ago, jorgen_cab said:

Might become rather dangerous against Sloan though that can make even regular Tie-fighters kind of scary against ships.

The ability to focus fire at will more or less anywhere are quite powerful.

No more or less dangerous than it has been until now. Rieekan Aces and Rhymerballs aren't exactly friendly to squadronless fleets either, but Flechettes on a pair of Raiders went a long way toward helping that out. Still a gamble, but isn't that the fun? (Also the point of the Raider as a ship).

2 hours ago, Ginkapo said:

Kind of. But not really.

don't take my fleet into consideration, she can be quite scary

2 hours ago, NakedDex said:

No more or less dangerous than it has been until now. Rieekan Aces and Rhymerballs aren't exactly friendly to squadronless fleets either, but Flechettes on a pair of Raiders went a long way toward helping that out. Still a gamble, but isn't that the fun? (Also the point of the Raider as a ship).

Well... I have not seen the Raider being too effective without a fighter screen on its own though.

6 hours ago, Undeadguy said:

That's the point though. Soontir will be the main target and should have Counter 4. You really only need to worry about a FC push coming at you, otherwise I'm fine losing Soontir to make 2-3 free Counter 4 attacks which can also be used to trigger Sloane. And if you don't attack Soontir, you take 1 damage.

This, I love Soontir as he is an interceptor with escort. Just zetrik isn't enough anyway, so why bother.

16 minutes ago, Darthain said:

This, I love Soontir as he is an interceptor with escort. Just zetrik isn't enough anyway, so why bother.

Because they first take damage from Fel for free, then chew themselves up fighting Soontir, making it a steep uphill battle. Attrition is a MFer.