So, yeah, Kylo Ren...

By Warlon, in X-Wing

5 minutes ago, SOTL said:

Unless they've got any rerolls, in which case it's half an evade. Or Expertise , when it's zero of an evade.

The die changed by sensor jammer cannot be rerolled. It's a nice touch.

If a given ship has spent 4 points on expertise, you can bet that Blinded pilot will be going on it, especially since he only two that get good mileage out of it are Rey and Dengar - 60 points each.

12 hours ago, Warlon said:

Swarms would definitely tear this list apart, I could maybe get rid of 1-2 ships before they just eat RAC alive...


Well, except that Whisper is more than capable of solo-ing an entire swarm herself. That's not hyperbole, as I'm sure with careful play many of us have seen it happen. The TIE Swarm died a quick death when Wave 4 dropped for a reason. And that's the rub: what is good against RAC (e.g. a low-attack swarm) is terrible against Whisper, and what's good against Whisper (e.g. bomb direct damage, Gunner, etc.) is not very good against RAC.


I hate RAC-Kylo with a fiery of passion, given that it's such a blunt Rock-Paper-Scissors sort of thing. Against some match-ups, Kylo is a pretty underwhelming 3pts, but against other match-ups he will single-handily win the game. That's pretty swingy match-up dependence.

21 hours ago, Blail Blerg said:

Err..... no.

Blinded is still better than PS0. You just follow up with PS0 if your first two Blindeds don't happen.

I wouldn't necessarily agree with this. Most of the time it is better, but sometimes the PS 0 is so neutering to a pilot that it is worth it.

16 minutes ago, KommanderKeldoth said:

I wouldn't necessarily agree with this. Most of the time it is better, but sometimes the PS 0 is so neutering to a pilot that it is worth it.

I have no idea why this is even in contention. Every rule of Mathwing says this.

Do you mean in certain cases. Do you mean in reality things rarely go to plan. Do you mean in practice you don't get to kill them even after 2 blindeds (which is my assumption).

Like, this isn't even close from all of the Xwing theory and years of playing I've had with this game. I know you've been here long as well. But honestly. You can't die if you don't get attacked.

Not getting shot is better than getting shot at PS0 without focus.

Not getting shot is still better than making it easier to capture them, except in cases where it means you can PS kill them without them being able to fire back. <- this might be where some people are making a statement, but rarely are you going to PS kill Dengar or something dangerous in 1 turn. Either way, youre still getting hit back at PS0 if its something like Dengar.

Not getting shot is better than getting shot after recloaking and focusing.

Not getting shot is better.

I dont know if this point of contention is based on splitting hairs, ignorance of fundamental concepts of Xwing theory or Mathwing or what. But nothing beats not getting shot at.

Edited by Blail Blerg
17 minutes ago, Blail Blerg said:

I have no idea why this is even in contention. Every rule of Mathwing says this.

Do you mean in certain cases. Do you mean in reality things rarely go to plan. Do you mean in practice you don't get to kill them even after 2 blindeds (which is my assumption).

Like, this isn't even close from all of the Xwing theory and years of playing I've had with this game. I know you've been here long as well. But honestly. You can't die if you don't get attacked.

Not getting shot is better than getting shot at PS0 without focus.

Not getting shot is still better than making it easier to capture them, except in cases where it means you can PS kill them without them being able to fire back. <- this might be where some people are making a statement, but rarely are you going to PS kill Dengar or something dangerous in 1 turn. Either way, youre still getting hit back at PS0 if its something like Dengar.

Not getting shot is better than getting shot after recloaking and focusing.

Not getting shot is better.

I dont know if this point of contention is based on splitting hairs, ignorance of fundamental concepts of Xwing theory or Mathwing or what. But nothing beats not getting shot at.

I'd actually love to see the numbers on this. I was thinking PS 0 might be better in certain circumstances due to the fact that it lasts for the rest of the game vs. Blinded Pilot which works for one turn (of course an amazing drawback to put on someone for one turn). If I'm super wrong I would definitely love to be corrected with numbers. It would make me a better player with Kylo.

On 6/29/2017 at 9:07 PM, Warlon said:

Swarms would definitely tear this list apart, I could maybe get rid of 1-2 ships before they just eat RAC alive, but with Parattani and small amounts of ships being the meta right now I think it'll do alright.

This was also my first time playing with Ren, so obviously I was like "Uh...blinded pilot sounds pretty good." But up against something like Fenn Rau or Dengar, I might opt for the PS 0 card instead.

Swarms shouldn't touch this list. You can Arc dodge with both ships and Whisper can practically solo them.

On 6/30/2017 at 3:28 AM, SOTL said:

There's so much Dengar near me that I'm going straight to RAC Kylo Decimator, with both ships either at PS10 or PS9 with 97 bid. I need to be able to control moving/shooting order to avoid Dengar's wrath.

  • Rear Admiral Chiraneau - Adaptability, Kylo Ren, Rebel Captive, Gunner, Engine Upgrade (61)
  • Darth Vader - Lone Wolf, TIE/x1, Advanced Targeting Computer, Engine Upgrade (36)

OR

  • Rear Admiral Chiraneau - Veteran Instincts, Kylo Ren, Rebel Captive, Gunner, Engine Upgrade (62)
  • Rexler Brath - Veteran Instincts, TIE/x7, Twin Ion Engine MkII (37)

Wow, I put a list together incredibly close to the second one, though I'm going Adapt on RAC and Pred on Brath.

10 hours ago, Blail Blerg said:

I have no idea why this is even in contention. Every rule of Mathwing says this.

Do you mean in certain cases. Do you mean in reality things rarely go to plan. Do you mean in practice you don't get to kill them even after 2 blindeds (which is my assumption).

Like, this isn't even close from all of the Xwing theory and years of playing I've had with this game. I know you've been here long as well. But honestly. You can't die if you don't get attacked.

Not getting shot is better than getting shot at PS0 without focus.

Not getting shot is still better than making it easier to capture them, except in cases where it means you can PS kill them without them being able to fire back. <- this might be where some people are making a statement, but rarely are you going to PS kill Dengar or something dangerous in 1 turn. Either way, youre still getting hit back at PS0 if its something like Dengar.

Not getting shot is better than getting shot after recloaking and focusing.

Not getting shot is better.

I dont know if this point of contention is based on splitting hairs, ignorance of fundamental concepts of Xwing theory or Mathwing or what. But nothing beats not getting shot at.

Did you ever, maybe, possibly, consider that if you stick a pilot at PS 0, you might be able to dodge their arc which you otherwise would not be able to do if they're at higher PS? Since, you know, there's only the 2 blinded pilot crits, so unless you're using Colzet to flip it up repeatedly, you will have to face the teeth eventually.

Situations change, and things are very rarely as cut-and-dry as you're making them out to be.