I am keen to try a Destiny RPG format and would like some input as to ideas and viability.
Currently the Awakenings set provides the best launch platform as the starting points are equal.
The idea is for a player to select hero or villian.
They then build a tri colour starting roster of generic characters from awakenings.
For hero that is: 1x Rebel Trooper, 1x Padawan and 1x Hired Gun (24pts)
For villian that is: 1x Storm trooper, 1x nightsister, 1x tusken raider (24pts)
Each player then is allocated a starting pool of resources to purchase cards for their 30 card deck, for example 40 resources.
They then select cards for their deck that do not exceed 40 resources when added together. No more than 10 cards be chosen from a single color.
For each game there are objective milestones...similar to the pre-release activities for SoR; things like: deal 6 or more damage in a single action; have more than 5 resources at any point in the game...etc.
Each of these objectives allows player to accumulate points to use to purchase benefits for future games.
These benefits can be :
1) Purchasing additional characters to rotate;
2) Allowing a unique character;
3) Allowing unique upgrades and supports;
4) Increasing the base resource balance to purchase better cards;
5) Increasing the character cap from 24pts up to a max of 30pts.
The possible downside to this is that it requires players to have the generic characters and a decent selection of cards at low resource cost.
Obviously this needs to be fleshed out a lot more, but what are your thoughts on the concept?