So on wednesday night we played a 600 points a side casual game (will post imperial fleet when i get it) where the rebel side (myself) experimented with ackbar and a MC80H1 and dual guppies + peltas vs a dual interdictor, vic, glad and ARQ fleet.
Rebels:
Fleet 1250 (600/600)
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MC80 Assault Cruiser (114 + 73)
+ Admiral Ackbar (38)
+ Raymus Antilles (7)
+ Electronic Countermeasures (7)
+ Advanced Projectors (6)
+ Enhanced Armament (10)
+ Defiance (5)
Assault Frigate Mk.II B (72 + 16)
+ Leia Organa (3)
+ Electronic Countermeasures (7)
+ Slaved Turrets (6)
Assault Frigate Mk.II B (72 + 15)
+ Ahsoka Tano (2)
+ Electronic Countermeasures (7)
+ Slaved Turrets (6)
Modified Pelta-class Assault Ship (56 + 12)
+ Shields to Maximum! (6)
+ Projection Experts (6)
Modified Pelta-class Assault Ship (56 + 11)
+ Entrapment Formation! (5)
+ Projection Experts (6)
Shara Bey (17)
2 x E-wing Squadron (15)
Rogue Squadron (14)
X-wing Squadron (13)
2 x A-wing Squadron (11)
Z-95 Headhunter Squadron (7)
Imperial:
(To be added)
Through great rolls and a bit of luck durin good placement, it was an outstanding Rebel victory with no ship losses (though one of the AFMK2s got extremely close) and the imperials losing everything except the Arquitens and a interdictor.
Round 1: deployment and movement, nothing special happened.
Round 2: demo glad rushes in and gets destroyedby a side arc roll at mid range (just) by the MC80
Round 3: vic, mc80 and a guppy look to be in for a collision, with the guppy taking serious damage
Round 4: guppy escapes with one health and 2 shields left, the vic is taken out by the mc80 and a interdictor is also damaged. The damaged interdictor escapes.... into the side arc of a AFMK2 and bounces back into attack range of the mc80
Round 5: the arquitens and undamaged interdictor escape, the damaged interdictor is destroyed by the side arcs of the mc80 and AFMK2, and everything disengages
Round 6: everything is out of attack range
Squadrons: ummmmmm ties went screaming around, howleunner kept scattering, shara took out many squadrons before death and the As and Es did very little
All together a great game that would of been much harder to win if for only a few adjustments on the imperial side
P.s. sory i forgot to take photos and detailed notes, if theres any mistakes i will update them later lol