Genre Books

By Sketchpad, in Genesys

Some settings have something unique about them that require more specialized rules. Transformers would be a good example of this. You need a way to factor in all the various vehicles they can be. Not to mention trying to provide balance between a fighter jet and a car.

Still, generic rules can help a lot. That laser pistol in a sci-fi setting could work just like a pistol in a modern setting.

I've already started chipping away at a Warhammer 40,000 conversion in my spare time. Mostly focusing on gear, I feel like getting too into the character building stuff before we've seen how Careers and etc work in the new system might be a dumb move.

12 hours ago, TechnoGolem said:

Some settings have something unique about them that require more specialized rules. Transformers would be a good example of this. You need a way to factor in all the various vehicles they can be. Not to mention trying to provide balance between a fighter jet and a car.

Still, generic rules can help a lot. That laser pistol in a sci-fi setting could work just like a pistol in a modern setting.

Well, in GURPS for example the ability to fly is a power with a cost that can be modified by such things as maximum speed or altitude and whether or not you need wings. The ability to travel at speed on the ground is also a power with a cost that gets a multiplier based on speed etc. Vampires and werewolves (for example) can change shape to access different abilities.

So generic powers of flight could apply to a robot transformed into a plane, a jet pack or a spell of flight. Same core rule, just a different price due to implementation. A car or horse or the ability to run like the Flash would also use the same basic power.

If Genesys uses an effect based system to build a wide range of powers then very few completely new rules systems should be needed to implement different genres.

Edited by dbm_
1 hour ago, dbm_ said:

If Genesys uses an effect based system to build a wide range of powers then very few completely new rules systems should be needed to implement different genres.

Exactly my hope as well. For an effect to take place it does not matter wether magic or science is utilized. Same for attacks. It doesn't matter if a dragon breathes fire, amage casts a fireball or a modern soldier uses a flamethrower/grenade.

On ‎6‎/‎28‎/‎2017 at 7:29 PM, Robin Graves said:

Realistic or weird west?

Realistic.. but I found one until Genesys comes out

Old West / Frontier rpg out there ( Edge of the Frontier - Jon Green )

Thank you,

LE