In my area we have a love of missile boats. Whether it is MC30's, Demolisher, or whatever else, they just pervade our meta. I know it is because I live in a competitive area, and black dice ships swing those big tournament wins that you need to win. In our recent store champs, 2 of the top 3 were MC30 spams. That said, I have been trying to think of a fleet that closes the lid on these ships, while at the same time not having glaring weaknesses to other fleets. In order to one shot a MC30, you need 7 damage and 2 accuracies for the redirects after they resolve their evades. This is my very very rough idea for attaining that, and I figured I would toss it out there and see what the critical forum eyes thought. In early testing, I was able to one shot a mid range MC30 10 of 10 times assuming a Leia CF dial/reroll and 1 evade reroll on any red damage. It's a small sample size, but was promising enough to throw this out there. This is of course without Titles or Mothma, which I know will let them survive, but that is why I have 2 of the ships, to make sure they can live through one activation, but not the turn. If facing a bomber heavy fleet, speed 3 gives me a prayer of barrelling in and killing the carriers rapidly. Flotillas are dead at red range (hopefully) and anything but an ISD will wilt in mid range. I guess that is the fleet that this would be weakest too, another highly aggressive ISD fleet with bombers. This morning @GiledPallaeon was kind enough to test this weakness for me, and the game has not yet resolved, but so far it has done what I hoped it would. Question remains whether it will survive because there is still the potential I could lose both MC80L's.
NO MORE MC30's!
Faction: Rebel Alliance
Points: 399/400
Commander: Leia Organa
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona
MC80 Star Cruiser (96 points)
- Gunnery Team ( 7 points)
- H9 Turbolasers ( 8 points)
- Quad Turbolaser Cannons ( 10 points)
- SW 7 Ion Batteries ( 5 points)
= 126 total ship cost
[ flagship ] MC80 Star Cruiser (96 points)
- Leia Organa ( 38 points)
- Gunnery Team ( 7 points)
- H9 Turbolasers ( 8 points)
- Quad Turbolaser Cannons ( 10 points)
- SW 7 Ion Batteries ( 5 points)
= 164 total ship cost
GR-75 Medium Transports (18 points)
= 18 total ship cost
GR-75 Medium Transports (18 points)
= 18 total ship cost
GR-75 Medium Transports (18 points)
= 18 total ship cost
1 Tycho Celchu ( 16 points)
1 Shara Bey ( 17 points)
2 A-Wing Squadrons ( 22 points)
