Bumper Bombs (Nym + two Contracted Scouts)

By EdgeOfDreams, in X-Wing Squad Lists

The basic concept here is PS 10 Captain Nym, a Cad Bane Contracted Scout with Proximity Mines, and a Bumpmaster. Lots of blocking to deny actions and force splitting of fire. Lots of auto-damage. There are some interesting options for tweaking the load-outs as well. Advanced Sensors is probably the upgrade I'm least enthusiastic about and most willing to swap for something else.

What would you change? What would this squad fear?

Captain Nym:

  • Veteran Instincts
  • Havoc
  • "Genius"
  • Bomblet Generator
  • Advanced Sensors
  • Long Range Scanners

Contracted Scout:

  • Adaptability
  • Cad Bane
  • Proximity Mine
  • Extra Munitions
  • Experimental Interface

Contracted Scout:

  • Adaptability
  • Intelligence Agent
  • Anti-pursuit Lasers

Seems a little low on firepower but amazing against aces. I would consider swapping out the bumpmaster for a pocket ace. Nym doesn't need a blocker since he has advanced sensors (nice call there imo) and a blocker might get in the way of your bomb drops.

You could drop experimental interface and the bumpmaster for Genesis Red, VI, Heavy Scyk, HLC, and then maybe throw an autoblaster turret on Nym or Anti-Pursuit Lasers on the bombmaster.

Edited by Danomight