From the Star Wars RPG line that uses the same sort of dice, there has been an observed issue with gameplay balance, seen from early to late game, with regards to how the dice pool opposing an attack is formed. Last I've heard, the developers even left it open ended saying they were planning some sort of rework of the defense mechanics, but that no such update has since been provided.
How do you think such a thing might be resolved, if at all, in Genesys?