8 hours ago, Mirith said:Honestly, no generic mechanics. I could see it being good for a specific subset (Example, Matsu Honor-Bushi has some way of tracking it, but that has its own set of problems since its an extra system for an individual class), but it should have no specified mechanical benefit.
I think, in this case, we want very different games, and there is no reasonable ground for compromise between us. I hope you find yours, and I hope I find mine.