After completing the core campaign as an imperial player, it was my turn to be the rebel scums. I did that going through Return to Hoth. I chose Gaarkhan, because he seems like a must, Davith and Gideon because the seemed fun to play and finally Mak because he seems fun and very good. I play this with my girlfriend as the imperial player, and while she's not the most tactical person, she wants it to be competitive without we start using cheap tactics.
After 5 missions she's doesn't enjoy the side missions we draw, because I breeze through them, I also win most of the story missions, at that point I thought she complained a little too much, and told her it was suppose to be a thematic game, the imperial player is more of a GM, and there will be hard losses in Inperial Assault.
We we come to the mission the last line, and I was like fine, let's go all out, *SPOILERS*
so I told her let's do this missions without rounds, she can get 15 points for each wave, no rounds, so I had to kill all imperial units to win, she still had to wound all my heroes or defeat the wall. I deployed Luke so she had 16 threat to begin with.
At this point, Gideon had Hammer & anvil, Fearless Leader ( his side mission was also really easy) and Masterstroke equipped with Pulse Cannon. Gaarkhan had brutality and Rampage equipped with Force Pike. Mak had No Escape Jeswandi training and execute equipped with a Valken. Davith Fallen Leaf, Fell Swoop, land covert operative, equipped with his lightsaber.
Luke died pretty fast but killed a storm trooper and did some damage on the tank. Davith and Gaarkhan took out the first tank and most of the front troopers, while Gideon and Mak defended 1 flank. She got the AT-ST, and got the first deployment point active pretty fast, because she focused on that, I had to retreat with Davith and Gaarkhan. At the second deployment point, the AT-ST had only 3 health left, but she used the option to recover 6 health for the AT-ST, she then had an elite Officer and IG-88 at that wave. Davith and Gaarkhan focused on IG-88, Gaarkhan ended up getting wounded, (he is still really effective in that condition.
The imperial player had subversive tactics and kept straining Gideon to hold him down (which was smart IMO). Around he last deployment I rest with Gideon, and the imperial wants to interrupt using the AT-ST, but had to cancel that since Gideon was adjacent, so an attack was not possible. Masterstroke 2x on Mac, combined with Hammer and Anvil, again on Mac, means anything that gets targeted is pretty much death. If that's not the case, Mak can finish it it with No escape, even an ATST.
TLDR;
My point is Gaarkhan alone can easily take out a group of low health activations, Gideon+ Mak can kill anything they'll like, in 1 activation, I can't even imagine the strength of the team, if Fenn was the 4th slot!
Are rebels in the last 4 missions so powerful it unbalance the game?