In the end, Runewars is a dice game. And like all dice games theres always that issue of "The dice hated me" as a complaint, lord knows its all over Xwing, Armada, and 40k.
However i've noticed something about RWM....in my 20sih games, not a single game felt decided by dice rolls being stupid. Sure, bad rolls happened where a unit w/o rerolls rolled blanks, but i dont recall that happening more than twice (period not per unit) in any singular game. Probably the most unlucky dice ive had was for some reason Fire Runes dont like me lol (its a normal ranged attack, so you get rerolls, and i still get blanks lol)
If i were to say one of my games WAS decided by dice rolls it was me getting an Accuracy to pick off an executioner before he could Execute my hero: which is a singular roll.
Even my regular opponent feels the same way. When we lose it is usually because we either did something stupid or an upgrade combo didnt work like we thought it did, not because dice hated us. I am liking this discovery as when the game isnt heavily weighed by one player's dice constantly rolling blanks, even if you lose you still have fun because youre still doing SOMETHING....its when you get crushed when it sucks to lose.