Target vs. Affected

By Alarin, in Descent: Journeys in the Dark

Just now, 10355ts said:

8 rolls, or one roll? He only rolls offensive dice once, for Whirlwind .

Either way, that's what Death Siphon is for.

Total XP cost for build would then be 6 though which may be hard to reach in some of the app campaigns.

Wow you are quick, I edited my original post the moment I posted it.

I had quickly read whirlwind as 'You make one attack roll at each monster....' instead of 'You make one attack roll AND each monster rolls separate defense dice', before coffee and memory caught up.

The answer is that there is only a single attack roll, and each target (or affected figure) only rolls defense once and takes damage from the attack once.

So the "blast" effect would not do damage, but would still propagate Burning?

That's just weird.

On the other hand, a Conjuror using Prismatic Assault with the same rune could, theoretically, make five separate attacks, each of which could separately Blast and Burn?

1 hour ago, 10355ts said:

So the "blast" effect would not do damage, but would still propagate Burning?

That's just weird.

On the other hand, a Conjuror using Prismatic Assault with the same rune could, theoretically, make five separate attacks, each of which could separately Blast and Burn?

No, but blast would add additional 'affected figures' to the attack roll.

I feel like we need a diagram;

K K K S S S
K J K S S S
K K K

J = Jaes
K = Kobold
S = Shadow dragon.


So if Jaes did whirlwind (no blast), the attack would target all 8 Kobolds, but not the shadow dragon, who is not adjacent to Jaes. The attack roll would be done once, and each Kobold would roll defense individually and suffer any damage dealt.

If Jaes spends the surge to add buring to the attack, all 8 Kobolds who are targeted would also suffer burning, if they took any damage through the defense roll.

If Jaes also spends the surge on 'blast' then the Shadow Dragon would also be affected by the attack (being adjacent to one of the Kobold targets), and would roll its defense as well, suffer any damage from the attack, and also suffer burning if it took any damage.

Jaes (who is also beside a Kobold targeted by the attack) would also be affected, and would roll his own defense dice, suffer damage, and suffer burning if any damage was done through his defense.

For prismatic assault, each attack is performed separately.

1 S S
2 S S 3
S S 4
I I
I

So going from left to right.

The first Image could perform the attack on the number 2, the attack would affect 1, 2, and the shadow dragon, who are all adjacent to the 2 square. 1, 2, and the Shadow Dragon would all roll defense dice, and would all suffer damage from the attack, and suffer burning if any damage was done.

The second Image (middle) could also target the number 2, the attack would affect 1, 2, and the shadow dragon again, all would roll defense dice (again), suffering damage and burning.

The final Image (right) could then perform its attack against the number 4, affecting 3, 4, and the shadow dragon (again), all would roll defense dice, and suffer damage and burning.

Ahh, thanks! I really appreciate the detailed responses.

So each attack propagates like a venn diagram, not like a tree diagram -- it just adds more targets affected by the die roll, not a fractal tree of new damage.

Overall this system seems really inconsistent. Runemasters, for example, it seems like "Exploding Rune" is far preferable to "Runic Sorcery," because -- if I'm understanding everything correctly -- Blast from a skill will propagate conditions from an item, but Conditions from a skill won't propagate on Blast from an item.