Your Favorite Alternate Rules, Scenarios, and Game Types

By Celestial Lizards, in X-Wing

8 hours ago, Celestial Lizards said:

I want an X-Wing and D&D tie-in.

You've seen Heroes of Aturi Cluster, right?

18 hours ago, Herowannabe said:

You've seen Heroes of Aturi Cluster, right?

No.

I have my own Epic scenario in planning phase:

- 3x6 playing area
- Three way battle: 100 point Empire, 100 point Scum, 250 point rebels.
- Rebels must use the transport as one of their ships. Maximum 7 ships.
- At the start of the game, rebels receive one token (let's call them secret plans) for each ship they field. Tokens are laid face down atop each ship card. The token's hidden face is either blank, or contains the letters A, B or C. The rebel player knows which are which.

- Rebels start at one end of the board (lengthwise), Imperials and Scum split the other end.
- Rebels must reach hyperspace tokens (three are placed on the far end of the board, lengthwise), and use an action to evacuate at least two of the labeled secret plans in order to win (the others are decoys).
- Imperials must destroy rebel ships and collect two of the named secret plans to win (look at the token and place it facedown in the collector ship).
- Scum must destroy rebel ships and collect two of the named secret plans to win (look at the token and place it facedown in the collector ship).

- Imperials and Scum can steal captured plans from each other.
- Imperials gain an academy pilot, placed on their edge of the board, whenever one of their ships is destroyed (two if a big ship was destroyed)
- Scum gain a binayre pirate, placed on their edge of the board, whenever one of their ships is destroyed (two if a big ship was destroyed)
- Rebels can recover stolen plans by destroying an enemy ship carrying a token.
- Rebels can swap tokens among two friendly ships within R1 of each other, as an action.

Would have to playtest it in order to find the right balance of points, but that's the gist of it, atm.

The idea is that the Empire and Scum need to start off working together, sort of, or be crushed by the Rebels. By the time a couple Rebel vessels are destroyed and some tokens are captured, tho, all bets are off, and the bad guys might want to start shooting one another, if they have one of the labeled tokens and suspect the other one has one, too. Some diplomacy, deduction, and feinting will be involved.

Edited by takfar
5 hours ago, Celestial Lizards said:

No.

here you go: http://dockingbay416.com/campaign/

The gist of it is this: Players play on a team, with each player controlling one rebel ship, facing a bunch imperial ships controlled by a fantastically well done AI-script. You engage in missions that generally progress through a storyline, and as you complete missions you earn XP that you can use to upgrade your ship and pick up pilot abilities and etc.

It's incredibly fun. Probably as close to a mash-up between X-Wing and a Role-playing game as you could possibly wish for.

You're welcome. ;)

I like running "thematic" games. Friend and I occasionally just run original trilogy TIEs (Fighters, Bombers, Interceptors, Adv) against OT Rebel ships (Y wings, A wings, B wings, X wings)

Same thing for Force Awakens era, most of the time we only allow basic modifications and EPT upgrades, such as Predator, Autothrusters, V.i, etc.

8 hours ago, Warlon said:

I like running "thematic" games. Friend and I occasionally just run original trilogy TIEs (Fighters, Bombers, Interceptors, Adv) against OT Rebel ships (Y wings, A wings, B wings, X wings)

Same thing for Force Awakens era, most of the time we only allow basic modifications and EPT upgrades, such as Predator, Autothrusters, V.i, etc.

I'm of a mind to try that, myself. What do you consider "non-basic" upgrades, tho?

Edited by takfar
1 hour ago, takfar said:

I'm of a mind to try that, myself. What do you consider "non-basic" upgrades, tho?

I think anything that directly affects your opponent dice or dial, such as crackshot, juke, some of the droids, etc.

Ok, that makes sense.

There's plenty of fun stuff the folks at my LGS and I have done! I'm really lucky to have such a great local community.

We've run campaigns similar to HotAC, but with more complicated rules for upgrading ships, flying entire squadrons (adding wingmen), and adding slots to ships. Not to mention using the Force. We also had some missions that included an Imperial Assault portion, and when you got XP, you had to choose how to spend it, between your ship flying and Imperial Assault fighting skills. There were also at least five different currencies devoted to various forms of character/ship progression. The latest version of the rules was 20 pages, single-spaced 8-pt font!

We now have a Correlian Conflict style campaign going, with factions of several fleets each facing off for control of a small cluster. I'm the Imperial admiral, and there's a Rebel admiral, and we each have several lieutenants, but there's also people playing random pirates that jump in and make things a 3-way battle.

We've played a league-type thing where all your ships in your roster start off at PS1 and then level up from week to week, with a winner announced at the end of the month.

We also sometimes show up and play games where your opponent gets to pick two of your ships (usually Fel's Wrath and Lieutenant Lorrir show up somewhere in there...) so that the underutilized cards get a chance to touch the table.

Once in a while, we build fleets where all your ships must be the same type, and your opponent gets to pick the type. G1-A interceptors and TIE Punishers show up a lot in those games!

Finally, one of my favorites, we sometimes have an Episode IV or Episode V night, where you can only play ships from those movies (pilots included), so no scum, the only ships are TIE Fighters, TIE Bombers, Vader, Lambda Shuttles, Imperial Boba, Y-Wings, X-Wings, and unique Falcons. If we're feeling particularly puritanical, the upgrades are also restricted, such as very few crew being legal, the only torpedoes are Proton Torpedoes, etc.

And yes I know the bounty hunters show up in Episode V! Standing in the background for five seconds wearing a diaper on your head doesn't count, Dengar!

Edited by Kieransi

this one has been said before but...

Heroes of the Aturi Cluster

and so has this one....

Mario kart

of course we also have a habit of using Warhammer scenery on our tables (just look at the bowsers castle map from our recent Mario kart game, in the Mario cart thread)

I was at a gathering of all my X-Wing bros and we played a massive epic team game. 200 points each, two players per team. I used a Raider, an Upsilon (which I put on an epic peg to look even more sinister), and a Bomber, and my teammate went with an all out Fighter swarm. We played against a CR90, a GR75, an Outrider, an ARC, and a TIE. Asteroid setup was odd, we used 6 for each team, and you had to place two at the same time and within range 1 of each other. It helped that we were using two mats :P

49 minutes ago, Celestial Lizards said:

I was at a gathering of all my X-Wing bros and we played a massive epic team game. 200 points each, two players per team. I used a Raider, an Upsilon (which I put on an epic peg to look even more sinister), and a Bomber, and my teammate went with an all out Fighter swarm. We played against a CR90, a GR75, an Outrider, an ARC, and a TIE. Asteroid setup was odd, we used 6 for each team, and you had to place two at the same time and within range 1 of each other. It helped that we were using two mats :P

hahahhaa... trying to imagine that on a single map.

5 hours ago, Celestial Lizards said:

I was at a gathering of all my X-Wing bros and we played a massive epic team game. 200 points each, two players per team. I used a Raider, an Upsilon (which I put on an epic peg to look even more sinister), and a Bomber, and my teammate went with an all out Fighter swarm. We played against a CR90, a GR75, an Outrider, an ARC, and a TIE. Asteroid setup was odd, we used 6 for each team, and you had to place two at the same time and within range 1 of each other. It helped that we were using two mats :P

Isn't that just plain Team Epic?

EDIT: Not that there's anything wrong with Team Epic. I just literally minutes ago made one TE list for me and my stepson...

Edited by Arthur_McGuire