So RAC/Whisper is really fun and seems to actually work ok. The decimator is a neat ship and suprisingly manuverable.
But I really want to make the pair of Whisper and Boba work. Its fun to fly, has lots of uniqueness to stay interesting.
The Phantom is always a knifes edge, one wrong move from being one shot.
Boba is actually highly mobile and very flexible. Trouble is he dies...fast against certain things. That large base is a big target!
So here is my question, has anyone found a way to use this pair consistently against Jumpmasters, Fenn, other stuff etc?
With Gunner Boba and Whisper the # of red dice is rarely a problem but oh boy is defense tough. Whisper just disappears if not moving last and shooting first.
Specifically for whisper, how do you stay at range 3 of the enemy consistently with so many turrets potentially on the board.
Edited by Boom Owl