So we had a technical session today, where we invented the 13 gadget schematics we bought and made them, modded all our armor and weapons, and built 6 droids... very productive.
Shared here are the gadgets we made in case anyone looking for examples (character used 4 Intelligence, 3 Mechanics, Boost die from Toolkit and Manipulate with 4 Force rating) -
Simple Tools (Right Tool For The Job)- AgroTools (Survival for Agriculture + Advantage,4 enc), Slim Binoculars (0 enc) , Magnetic Boots (Athletics, Upgrade once, 1 Setback for concealment, 0 enc), False authority credentials (Fools scanners, 3 Setbacks concealment, 0 enc).
Specialist Tools (1 Auto success)- Artillery spotter pack (Gunnery, 2 enc), Medic’s bandolera (Medicine, Advantage, 2 Setback concealment, enc 1), Field Pest Deterrent (Survival/Agriculture, Advantage, enc 4), Hull Repair patch (Mechanics, 3 Setback concealment, enc 0).
Precision Instrument (remove 2 setback)- All Terrain Boots (Survival/Athletics, Advantage, enc 0), Night Vision Goggles (Perception, Advantage, 2 Setback concealment, enc 1), Slicer's Anti encryption cylinder (Computers, enc 1), Space Jockey gloves (Piloting Space, enc 1).
Edited by RusakRakesh