Hopefully I can get some feedback from others that have encountered this. Our group is playing the Friends Like These adventure and while attempting to organize the defences of Xorrn we decided to figure out what the Engineers, General Labourer's and Security Personnel would work on for the 48hrs of time before the Imperial attack. Since the 3 groups of workers can work on separate tasks simultaneously we wrote out 3 columns and decided to quickly calculate what they could build. It quickly became apparent that something wasn't adding up as you can see below, the sheer number of extra dice and ability increases we would be adding to the Mass Combat roles would be ridiculous.
This example is for the Engineers, of which there are 150. We accounted for what the job was, how many the job would take and how many hours would be required.
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Engineers (150 ) |
|
Acclamator (graveyard) 75 Eng +25hrs |
|
Acclamator (orbital) 75 Eng +25hrs |
|
10x Emplacement 10 Eng +10hrs (foundry) |
|
10x Emplacement 10 Eng +10hrs (graveyard) |
|
10x Emplacement 10 Eng +10hrs (orbital) |
How have other groups found these additions to the Mass Combat system to be? Does it make it far to skewed in the players favor?
Thanks in advance for any help you can provide
Edited by fist