So I was looking at tournament Rebel fleets, and was thinking of how I might build a fleet that has an all comers balanced feel, but also has enough threat that it can get a big win when things go good.
It is the first variant, so I figured I would put one of my own ideas out there and get some crowd input. Let me know thoughts!
The Alliance to Restore the Republic
Faction: Rebel Alliance
Points: 393/400
Commander: Leia Organa
Assault Objective: Precision Strike
Defense Objective: Capture the VIP
Navigation Objective: Solar Corona
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Lando Calrissian ( 4 points)
- Ordnance Experts ( 4 points)
- Advanced Projectors ( 6 points)
- Assault Proton Torpedoes ( 5 points)
= 90 total ship cost
[ flagship ] CR90 Corvette A (44 points)
- Leia Organa ( 38 points)
- Jainas Light ( 2 points)
- Engine Techs ( 8 points)
- Turbolaser Reroute Circuits ( 7 points)
= 99 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Garel's Honor ( 4 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 47 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 43 total ship cost
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
- Comms Net ( 2 points)
= 29 total ship cost
1 Hera Syndulla ( 28 points)
1 Wedge Antilles ( 19 points)
1 "Dutch" Vander ( 16 points)
2 A-Wing Squadrons ( 22 points)
For those that want to tweak, here is the link you can fork.
Edited by BrobaFett