[Spoiler] Indomitable Will

By I Fight Dragons, in Legend of the Five Rings: The Card Game

26 minutes ago, Kitsu Seinosuke said:

Thank you.

I'm guessing in order to make this viable, Dragon would need some event protection; otherwise cards like For Shame! would be extremely powerful against them.

In fact, that is not a L5R related terminology. It comes from another card game, where it is an archetype.

We could call it differently, as L5R indeed is not that game, and in fact at the beginning it was the opposite to that game. That´s why many of us began in L5r all those years ago.

We are in fact at the point when we can choose another term and be different ourselves.

Edited by Koriume
8 hours ago, Kitsu Seinosuke said:

What does "Voltron" mean in this context? Wikipedia tells me that it's the American name for two unrelated giant-robot-anime series, but that doesn't seem relevant here.

Voltron is a deck archetype that focuses on making one super card.

8 hours ago, Kitsu Seinosuke said:

Thank you.

I'm guessing in order to make this viable, Dragon would need some event protection; otherwise cards like For Shame! would be extremely powerful against them.

Dragon could go for the Crane splash of Above Question to get around events or Dragon might have reactions to being bowed etc.

For Shame! looks like it'll be good for a long time. That being said, a Voltron deck isn't going to care as much about 1-3 points lost to dishonor as it does about bowing.

Voltron will be far more terrified by Pacifism or Cloud the Mind (which also get around event protection), though no doubt a For Shame! is never welcomed.

Edited by Reiga

WTF forum software wrong topic

Edited by WHW

I will agree that the main mistake people are making when evaluating this card is thinking it is difficult or inconvenient to fight with just 1 guy. It actually seems to be the most common type of conflict, and often you have no choice.

2 hours ago, Reiga said:

For Shame! looks like it'll be good for a long time. That being said, a Voltron deck isn't going to care as much about 1-3 points lost to dishonor as it does about bowing.

Voltron will be far more terrified by Pacifism or Cloud the Mind (which also get around event protection), though no doubt a For Shame! is never welcomed

Those are better examples, thanks.

The point is that, as anyone who's played Shadowfist competitively will remember, a deck which relies on fatties will have trouble against a deck which uses cheap targeted removal. Shadowfist tried to respond by giving some of its fatties removal-protection, which unfortunately meant that any fatty which didn't have removal protection simply wasn't playable. It's a spiral which I hope L5R doesn't disappear down.

2 hours ago, Eugene Earnshaw said:

I will agree that the main mistake people are making when evaluating this card is thinking it is difficult or inconvenient to fight with just 1 guy. It actually seems to be the most common type of conflict, and often you have no choice.

Is this true?

Im honestly asking this.

EDIT: You are more than likely correct. I do remember watching the 2 posted videos and what you are suggesting holds true. My apprehension emanated from my inclination not to 'believe' the posted game play due to the lack of released cards... but then again, the posted early games should give one a reliable snapshot of what is to come.

Edited by LordBlunt
5 hours ago, LordBlunt said:

Is this true?

Im honestly asking this.

EDIT: You are more than likely correct. I do remember watching the 2 posted videos and what you are suggesting holds true. My apprehension emanated from my inclination not to 'believe' the posted game play due to the lack of released cards... but then again, the posted early games should give one a reliable snapshot of what is to come.

I think it might also be dependent on the decks involved as well. A Lion deck based on getting as many personalities out as quickly and as often as possible won't find it necessarily easy to use the card. In other decks, yes, the condition of using fewer personalities is far easier.

It's part of the reason why I'm anxious to see more Dragon cards.

11 hours ago, Kubernes said:

I think it might also be dependent on the decks involved as well. A Lion deck based on getting as many personalities out as quickly and as often as possible won't find it necessarily easy to use the card. In other decks, yes, the condition of using fewer personalities is far easier.

It's part of the reason why I'm anxious to see more Dragon cards.

To me, the condition to win the conflict is heavier. It would be a funny (and more playable) card if you did not need to win, so that it would be usable to defend a province (but not the ring) or to fake an attack...

I will be perfectly honest, I forgot Mirumoto Prodigy was a thing. That helps this card immensely, but I still think it will come down to other dragon cards. The thing that concerns me about this cards usefulness is whether or not it will be easy enough to get two bodies to guarantee (or close to it) a victory in two fights, especially where one should be to break a province. However, if a single body solo'ing a province becomes a thing for Dragon, this card will be quite strong.

I did think about the whole probing attack, where you are scouting out their province cards, but I feel like with the current strength of provinces, that could backfire.

1 hour ago, Mirith said:

I did think about the whole probing attack, where you are scouting out their province cards, but I feel like with the current strength of provinces, that could backfire.

Province Strength only matters for breaking a Province, not winning a Conflict. So you could probe a Province with a single guy and also attempt to win. However, my experience in both the games I've played and watched you don't really have time to make probing attacks.