New expansion! Streets of Arkham

By SirWillibald, in Mansions of Madness

25 minutes ago, Lorinor said:

Well... if we are getting technical - it's 5 scenarios for this year so far. [counting SoA already] Nobody said we could not get another DLC along the way. Doesn't have to happen, but it just might...

Technically true, yes. However, if the gap between BtT and Soa is going to be "typical", we'd only see 1 release in 2018 (assuming a November-December release for SoA, that would put MAD26 in early Q4 2018).

You're right, we may see more DLC, but I'm not going to assume we are until something is announced as things have been pretty silent on that front.

I had almost lost hope :( Gadzooks I'm a big baby :) I love Daft Blazer's ideas. That would make each box that much more integral to a good collection.

28 minutes ago, Bibbles said:

I had almost lost hope :( Gadzooks I'm a big baby :) I love Daft Blazer's ideas. That would make each box that much more integral to a good collection.

Agreed. It would almost be like the LCG model, with a big box release followed by regular (or at least semi-regular) smaller releases (electronically, in this case). That would be great!

2 hours ago, Daft Blazer said:

A DLC campaign, released once a year, or 4 standalone scenarios, every year.

This is something I'm so much longing for

I will say this, as a detractor of MOM2: I am disappointed to see the number of investigators in both small and big box expansions halved. In MOM2 it was 4 & 8, here it reinforces the 2 & 4 tempo. I am wanting minis for my other Arkham Files games, and I think there are some 49 (48+1 exclusive) investigators from FFG's original Arkham Horror forward. If they're worried about running out of investigators and that they'll have to create new ones, the LCG will hit that headlong first as they release some 10 or so per year. I'll allow that they'll probably release some alt variant of the existing characters, but creating new ones is not particularly blasphemous to our great lord, Cthulhu.

Just a thought.

I think i'm going to assume they focused staff on the launch of the new arkham lcg and rune wars game, and that explains the gap between releases. The radio silence was unfortunate, but i'm really glad for this new expansion.

And oh yes, a campaign is a format with great potential. It can be purely narrative, but if there's rules for character transfers between episodes; all the better.

21 minutes ago, Duciris said:

I will say this, as a detractor of MOM2: I am disappointed to see the number of investigators in both small and big box expansions halved. In MOM2 it was 4 & 8, here it reinforces the 2 & 4 tempo. I am wanting minis for my other Arkham Files games, and I think there are some 49 (48+1 exclusive) investigators from FFG's original Arkham Horror forward. If they're worried about running out of investigators and that they'll have to create new ones, the LCG will hit that headlong first as they release some 10 or so per year . I'll allow that they'll probably release some alt variant of the existing characters, but creating new ones is not particularly blasphemous to our great lord, Cthulhu.

Just a thought.

The LCG is releasing ONE new investigator per deluxe box, so, they add two more investigators / year to the actual roster. And Mansions had a fair share of new characters with the core box

19 minutes ago, Aelitafrommars said:

I think i'm going to assume they focused staff on the launch of the new arkham lcg and rune wars game, and that explains the gap between releases. The radio silence was unfortunate, but i'm really glad for this new expansion.

And oh yes, a campaign is a format with great potential. It can be purely narrative, but if there's rules for character transfers between episodes; all the better.

I think the delay is more due to the Imperial Assault app being in the works, but it's just a guess

18 minutes ago, Julia said:

The LCG is releasing ONE new investigator per deluxe box, so, they add two more investigators / year to the actual roster. And Mansions had a fair share of new characters with the core box

The LCG had 5 investigators in the core set, another 5 in the first deluxe expansion, and the upcoming deluxe has 6, so about a year into its life, they'll have racked up 16 investigators already.

I realize it wasn't spaced out well initially but I'm not sure why people think a game that's been out less than a year and has 3 expansions + DLC counts as abandoned. People were already yelling dead game a week or two after the Arkham LCG hit shelves. I understand that people want stuff for their favorite games to come out more often but FFG has a lot of irons in the fire. And Star Wars Destiny has been a much bigger resource sink than they even came close to expecting.

1 hour ago, Julia said:

I think the delay is more due to the Imperial Assault app being in the works, but it's just a guess

Aha! I missed that entirely. Sounds at least as plausible if not more so

1 hour ago, General Zodd said:

The LCG had 5 investigators in the core set, another 5 in the first deluxe expansion, and the upcoming deluxe has 6, so about a year into its life, they'll have racked up 16 investigators already.

Yes, but they are NOT new investigators, they are the LCG version of already existing investigators (but one coming in Carcosa). Adding new investigators to the Arkham universe is something that's certainly happening, but at an incredibly slow pace, so, I don't see this flock of new people appearing into Mansions expansions all at once

2 hours ago, Duciris said:

I will say this, as a detractor of MOM2: I am disappointed to see the number of investigators in both small and big box expansions halved. In MOM2 it was 4 & 8, here it reinforces the 2 & 4 tempo. I am wanting minis for my other Arkham Files games, and I think there are some 49 (48+1 exclusive) investigators from FFG's original Arkham Horror forward. If they're worried about running out of investigators and that they'll have to create new ones, the LCG will hit that headlong first as they release some 10 or so per year. I'll allow that they'll probably release some alt variant of the existing characters, but creating new ones is not particularly blasphemous to our great lord, Cthulhu.

Just a thought.

Well, they do have the figure and tile packs....

26 minutes ago, Aelitafrommars said:

Aha! I missed that entirely. Sounds at least as plausible if not more so

It's a piece of news that's official but somehow kept undercover. The FFG CEO announced it at GenCon 2016 during his InFlight report; then, the official twitter was deleted (some speculated due to conflicts between FFG and the company licensing SW videogames, but there's nothing official at regard), but people in the last couple of months asked FFG on their twitter channel, and FFG answered the app project is still running and they are working on it.

So, considering IA sells like crazy (and the license comes with a proportionate cost), I imagine they are pushing on it as much as possible to finalize it asap.

But as said, it's just a guess (that's plausible tho, considering they recently hired new people for app development, which generally is a sign that they don't have enough people to do all the work, so, some delays can happen)

33 minutes ago, JorduSpeaks said:

Well, they do have the figure and tile packs....

I have the original Mansions game and expansions. I JUST WANT MORE!!! If you can imagine.

1 hour ago, Julia said:

Yes, but they are NOT new investigators, they are the LCG version of already existing investigators (but one coming in Carcosa). Adding new investigators to the Arkham universe is something that's certainly happening, but at an incredibly slow pace, so, I don't see this flock of new people appearing into Mansions expansions all at once

Ah, I thought you meant new to the game, rather than new to Arkham Files. For interest, which ones haven't appeared elsewhere?

I also agree with you that the Imperial Assault app is highly likely to be soaking up their app development resource at the expense of others.

2 hours ago, Jasontl said:

People were already yelling dead game a week or two after the Arkham LCG hit shelves.

There's no way this is true. The Dunwich Legacy and two of its mythos packs were announced before AH:LCG even hit store shelves.

40 minutes ago, General Zodd said:

Ah, I thought you meant new to the game, rather than new to Arkham Files. For interest, which ones haven't appeared elsewhere?

I also agree with you that the Imperial Assault app is highly likely to be soaking up their app development resource at the expense of others.

Yeah, sorry, it was poorly worded from my side. The new investigator is Seraphina Rousseau, the painter.

38 minutes ago, KBlumhardt said:

There's no way this is true. The Dunwich Legacy and two of its mythos packs were announced before AH:LCG even hit store shelves.

There were actually a couple of threads about this, but were mostly done to mock party poopers, or other thread with people complaining about the premature death of certain game lines (LotR is probably the game that had the most eulogies, followed by Star Wars LCG and RuneBound). But actually it's great to see how many people want more, it means these games mean a lot for them, and this gives great strength to everyone working on them

You know, the app/DLC seems such a missed opportunity right now.

For instance you could start a new delux box with a DLC scenario, before the box was released.......... You could have a scenario introducing the premise, an opening act, if you like, a taster for the new box to come! There are so many ways the app could be leveraged, quite frustrating :(

Or release a deck (like the lcg) with a few new mini cards of some of the various types. Perhaps even tokens or a mini, too. Pay for the deck, DLC is "free" but can't be played without the new cards. Don't know if it's a good idea, it just came to me as i read the thread. At least it would solve the "i can't play my dlc on all my devices without purchasing it x times" problem app store etc is imposing.

It's like the trick from the 80:s - suddenly an adventure game asks you to read what's on page 56 in the manual, which gives a clue to solve the riddle and continue. "Wasteland" had whole pages of in-game descriptions in the manual, but that was not only an anti piracy measure, but also a way to conserve program size. :P

Edited by Aelitafrommars
4 hours ago, Daft Blazer said:

You know, the app/DLC seems such a missed opportunity right now.

I suspect that FFG just do not have the programmers to do everything they want with their digital products, are working to remedy that situation and will need some more time to get this going.

Upstaffing in software is a bit paradoxical. If you have 20 programmers and hire another 10, you do not get 30 programmers - for the next couple of months you have 10 programmers, with the other 10 teaching the project to the new hires. You have no choice but to hire either slow and steady or put a few things on ice for the near future...

7 hours ago, KBlumhardt said:

There's no way this is true. The Dunwich Legacy and two of its mythos packs were announced before AH:LCG even hit store shelves.

People are not always smart or industry savvy. They see small quantities of the core at their local shop disappear quickly and then not get restocked because FFG didn't print enough and they declare the game dead because no one can buy it. It's happening with Destiny right now. There are people including store owners who can't get product so they've decided the game is dead out of the gate. Despite the fact that there are articles for the 3rd set starting to show up on FFG's website, despite every spare booster pack getting hoovered up in most areas, and despite the fact that the value of single cards is high and stable.

55 minutes ago, Jasontl said:

People are not always smart or industry savvy. They see small quantities of the core at their local shop disappear quickly and then not get restocked because FFG didn't print enough and they declare the game dead because no one can buy it. It's happening with Destiny right now. There are people including store owners who can't get product so they've decided the game is dead out of the gate. Despite the fact that there are articles for the 3rd set starting to show up on FFG's website, despite every spare booster pack getting hoovered up in most areas, and despite the fact that the value of single cards is high and stable.

I think that's a different kind of "dead" though. Destiny will indeed lose players in droves if FFG continues to not be able to keep product in stores. No stock on shelves means no new players, and without new players, a game will die off. So, I think when people call Destiny a "dead" game, they mean it's a doomed game (not sure I agree, since I'm sure FFG will find ways to get more product out there, but that's just my baseless opinion). That's not the same as a game that's "dead" because it's no longer being supported by the company.

Edited by KBlumhardt

People declaring AH LCG was dead, at the original release, were just having fun ;) .