My question is concerning TLs and the game effects that can (possibly) stack off of each other. I have Colonel Jendon in his Lambda Shuttle, Fire Control System (FCS), Weapons Engineer, and the ST-321 title. Is my understanding correct as follows? :
Colonel is up for attack, and has no current TLs. He attacks and the defender survives. FCS gives him a TL on the defender.
1) Does Weapons Engineer trigger from this, and he can lock onto a second ship other than the one he was attacking? Putting the text pieces together, it reads (FCS) “You may acquire a target lock on the defender” and WpnE “When you acquire a target lock, you may lock onto 2 different ships”.
2) If yes to that, then I imagine the same would go for the title card “When acquiring a target lock, you may lock onto any enemy in the play area.”
So with every attack, Colonel Jendon could acquire two TLs, one on the defender, and a second anywhere in the play area?
Then at the start of the next Combat Phase, hand a blue TL off to someone else within range 1?
Follow up question, Can Colonel Jendon hand off his blue TL to ships that cannot acquire TLs themselves? Say hand them off to a basic Tie Interceptor, or would you need to mod the Interceptor with a Targeting Computer?
Edited by Whackamatt