Arcadia & Yamato

By AdamGATX105, in Star Wars: Armada Off-Topic

I've recently started picking up some Yamato/Star Blazers mini models that are perfect scale for Armada. As such I'm going to use them to add a few new ships to my rebel fleet. For now I'm just going to use them to replace some of my existing models, Liberty & MC30.

However I have been on Kuat Drive Yards brainstorming a few custom cards and would welcome input.

Yamato- http://kdyards.com/ships.view.php?id=3082

Arcadia- http://kdyards.com/ships.view.php?id=3069

Yamato Title- http://kdyards.com/upgrades.view.php?id=3083

Arcadia title- http://kdyards.com/upgrades.view.php?id=3084

Captain Harlock Fleet Commander- http://kdyards.com/upgrades.view.php?id=3080

So balance, point value, suggested stat changes. Made Yamato a med base and Arcadia a large since all resources on the ship sizes I've found vary on Arcadia being 100-200 meters longer the Yamato.

Pictures taken with my kindle sorry for quality

FB_IMG_1498053142678.jpg

FB_IMG_1498053110291.jpg

Nicely done! Always wanted to do this myself....

My only comment is around the ship stats, specifically the firing arcs. (I'm assuming no Wave Motion Gun here.). You have most of the dice in front arc, but since those ships have centreline turrets, wouldn't the side arcs have the most firepower? Yamato has 6 main guns facing forward, but can bring 9 guns to bear on each broadside....though only one side at a time. :)

10 hours ago, Maturin said:

Nicely done! Always wanted to do this myself....

My only comment is around the ship stats, specifically the firing arcs. (I'm assuming no Wave Motion Gun here.). You have most of the dice in front arc, but since those ships have centreline turrets, wouldn't the side arcs have the most firepower? Yamato has 6 main guns facing forward, but can bring 9 guns to bear on each broadside....though only one side at a time. :)

Tried to take that into account with the Yamato title I made, and giving the ships the largest forward firing arc I could. I'll admit I'm no expert on these ships or making custom cards. Hence my reasoning for making this thread lol.

What would be a more reasonable firing arc/dice balance?

I have no experience with it either, mind you!

Are you trying to balance the ships for use in the Star Wars universe, or are you limiting these ship cards to use vs Gamilons, etc?

1 hour ago, Maturin said:

I have no experience with it either, mind you!

Are you trying to balance the ships for use in the Star Wars universe, or are you limiting these ship cards to use vs Gamilons, etc?

More for balance in Star Wars, hence why I'm skipping over the idea of the wave motion gun not sure how to translate it over. It would be pretty op.