Lord of the Sith

By burek277, in Imperial Assault Rules Questions

I was sure I understood how this card works, but we had this question come up: when is the number of additional actions determined? Let's say Vader moves, kills someone with an attack, then you play LotS. You use your extra action to Force Choke and kill a figure. Do you get another action at this point or no?

Thank you!

Use during your activation. For each hostile figure defeated during this activation, you may perform 1 additional action.

I think the wording is clear that as long as it is Vader's activation, he gains 1 action (point) for each hostile figure that is defeated during his activation regardless of when the card was played and regardless of who defeats the hostile figure (there might be On the Lam + Parting Blow shenanigans).

(Quoting the exact text is important.)

So, yes, if Force Choke defeats a figure, then Vader would gain +1 action.

Do we have an official answer about this or any cards that work similarly? To me, the wording clearly implies that you use the card, see how many figures were defeated, then get that many additional actions. Maybe because that's how the card would work in Magic, but if it worked how you're describing, I think it would have made much more sense for it to be a "use at the start of your activation" card.

Edited by burek277

You may be right that "for each hostile figure defeated during this activation" could be interpreted as "for each hostile figure that has been defeated already during this activation". But if that were the intent, why not use that wording?

Needing to use the card at the start of the activation would reduce its power considerably, because you would need to spend it without knowing if any figures are going to be defeated. The cost would be much too high to ever include or play it.

Edited by a1bert

Because the wording that they did use felt clear to them. I don't know, it's probably just the Magic thing. I've sent a request for an official ruling and I'll post it here when I recieve an answer. :)

Going to pile on here. :) Lets say you attack and defeat a figure, then you force choke and that ends up defeating another figure. Lord of the Sith gives me two more actions. However, I assume I can't attack with these new actions (one attack rule) and I can't Force Choke with those actions (limit one special ability use per activation).

So.... whats a Dark Lord to do with those extra actions? I know I could use it to move twice and get in position for the next round - but it feels like I should be able to do more for a three point Vader only card.

One more - how about if a figure is defeated with the extra the Driven By Hatred end of round action. Would Vader get a new action to use? Or is Driven By Hatred considered after the activation?

Driven by Hatred does not cause Vader to activate, you can't play Lord of the Sith during end of round.

Correct, Vader cannot spend the gained actions for attacks, or use Force Choke a second time, but he could spend one for the Move action, or some special action from command cards (like Meditation).

I haven't looked enough at the various Force User cards, but it could be interesting to see if you could pile up cards in hand for a Super-Vader-Turn, like: Move, Attack (Kill), Force Choke (Kill), Force Lightning (CC, Kill) etc. etc.

Got an official answer on this one. Probably still not quite good enough, but better than I thought it was!

Hi Mitja,
Lord of the Sith applies a passive bonus to the current activation. In your example, the Force Choke would earn Vader another action, even though it happened after the card was played.
This one could certainly use some clarification, and I’m adding it to the future FAQ list.
Thanks for the question!

Lord of the Sith is complete garbage for 3 points when compared to Son of Skywalker and Blaze of Glory

It CAN work well if you combine it with single purpose to spam chokes but still it's WAY to situational.

If the card let him perform multiple attacks then it would be awesome. But right now you have to get some cc cards to get full benefit, force lightning, lure of the dark side, telekinetik throw. When it works it awesome but as you say, for 3p it's not worth it.

1p I would use it as it is.