On 28.6.2017 at 0:57 AM, Darth Veggie said:Lord Preyer vs. Darth Veggie 2-9 in my favour (MoV 246). Lord Preyer was such a pleasant opponent. Much more will follow.
This game had some really nice context coincidences. And it had a background story that started nearly a year ago. Like this year, in the big VASSAL tournment last summer @Lord Preyer and I were supposed to play against each other in round 4 . However, this never happened, bacause of a sad event in my family I had to drop out of the tournament.
Now, one year later we had again the chance - and again in round 4. And we discovered that we have a lot in common. Starting with our first name, continuing with an ancient Roman link, a professional tie, and finally: Not only our fleets were similar (both fleets try to capitalize on the last-first bug with a huge initiative bid, 6 activations and a lot of black dice thrown of small base ships). Much more important: We both picked our fleets for the same reason: The squad game, allthough we love it both, consumes too much time when we indulge in it. Our fleets allowed us to play competitively and quickly with fleets that have little squad support. And finally: We both despise our fleets, because they aim at such a boring play style with the last-first-bug (and we even both said it to @Green Knight in our private emails when we handed them in).
So much we had in common. The main difference was that I was a bit more insane and had therefore the initiative (379 vs. 381 bid). I chose his Most Wanted. My Admonition and one of his activation padding flotillas were objective ships.
Here is the log file:
https://drive.google.com/open?id=0B8-5yzhxFFOjY1h1Tm5wcksza3M
Unfortunatelly, it ends at the end of round 2, after Lord Preyer's Demolisher threw a brutal volley (8 damge) against Admonition which she, well, Mon Mothmaly admonitioned quite nicely. Lord Preyer had to arrange some private stuff and because of that we interrupted the game for half an hour. That was also the reason I saved the log file and started a new one. However, somhow I messed it up. Hence, the second part does not exist. The logfile is boring anyway, because we used voice chat during the game - and the game merely lasted until the second activation of round 3. I flew Admo away. However, Lord Preyer made a fatal mistake by activating Demo next (a mistake caused by all the interruption I think). This meant that Demo was an easy (and finally dead) target for my Foresight. It also meant that both his raiders would die quite surely within the same game round. Therefore he conceded for the mentioned MoV.
@Tokra was also all the time present in the voice chat and he cleverly pointed out that without this mistake I would have quite likely lost the game. We discussed it for some time and I totally agree with him. First, if Demo had had the much cheaper APT instead of Expanded Launchers he might even had one shot Admo. Admo would have died anyway, because of the Most Wanted marker Lord Preyer would have had a lot of additional dice (for the second Demo shot out of the rear - when we both Lord Preyer and me had already forgotten it - and for 3 flotilla attacks). Also Foresight would have suffered a lot with another ramming of one of the raiders and maybe its APT. So it was one single decision that decided the game.
Our take away: Lord Preyer and me ardently want to play another game against each other - one with fleets that are not so dumb as the ones we played.
Edited by Darth Veggie