Hello All,
I am working on a Descent variant that would be closer to an RPG lite game then it is to the current dungeon crawl. i want to add in lots of character options and actions so that it feels somewhat like D&D, but with far less prep work
That being said, I need some help with dice probabilities. it has been many moons since I took a statistics class and I am just having trouble wrapping my brain around this. This is crucial for setting up proper defense and attack dice values at each level of monster.
Goal: Get the percentage chance of X hits occuring when rolling Y dice.
Example: What is the % chance of rolling 3 hits on a White and Yellow dice? What about on a White, Yellow, and Black? Etc...
Any help would be greatly appreciated,
Korvanus