Stepping on Legos

By DeathToJarJar, in X-Wing Squad Lists

Cutlass Squadron Pilot (21) x3

  • Minefield Mapper (0)
  • Conner Nets (4)
  • Proximity Mines (3)
  • Extra Munitions (2)
  • Ion Pulse Missiles (3)
  • Long-Range Scanners (0)

So this is a thing you can do.

Not necessarily a good thing, mind you. But I'd like to see the look on my opponent's face when I bring a stack of 12 bombs to the table, and set half of them on the board at the start of the game.

A+ for the name my friend. I feel like minefield mapper, bomblet generator and the aggressor just makes turrets even more necessary :(

Are they going to faq the difference between Connor nets and cluster mines? In regards to plane of placement.

Edited by Kckid

Personally I'd go double clusters, litter the field with countless little mines, then have the Punishers with LWF and Unguided Rockets for the cleanup

Edited by Greebwahn
Cutlass Squadron Pilot — TIE Punisher 21
Minefield Mapper 0
Extra Munitions 2
Unguided Rockets 2
Cluster Mines 4
Conner Net/cluster Mines 4
Ship Total: 33

I do like @DeathToJarJar 's original intent of ion tokens galore though.

Edited by Kckid

My thinking with the original list was that since you'd be using your action to drop bombs a lot getting the rockets online reliably could be tricky. Definitely see the point about clusters being better than prox mines though. Guess the real question is LWF for survivability or EM for more bombs.

Edited by DeathToJarJar
Didn't see higher post.

Mapper lets you discard cards not tokens to place mines. How does it work with EM?

6 minutes ago, Pewpewpew BOOM said:

Mapper lets you discard cards not tokens to place mines. How does it work with EM?

read EM

@Pewpewpew BOOM I had the same questions at first. Read mapper and EM back to back though. It will work just fine.