We still need General Willard. I don't think he was on Yavin to plan a land invasion of the Death Star!
Where's my General Han Solo commander card?
Han's ability should be like Engine Techs for all ships but must do a 1 click to the listing lazily to the left.
In reality, Han barely knows what he himself is going to do from moment to moment, how do you expect him to command a fleet? I suppose his seat of the pants decision making could be reflected by allowing a reduction of command dials on all ships?
Edited by GallanteerI haven't read the thread yet but i'm thinking his card would be,"Solo's luck: once per round you may exhaust this card to force your opponent to reroll their attack dice, or reroll a set of your attack dice." So it can work both for attack or defense.
8 hours ago, geek19 said:I'm going to blame my lack of daily posts on @JJs Juggernaut card being good
What was @JJs Juggernaut card he designed? I don't remember that info being out there.
Just now, Spaceman01 said:What was @JJs Juggernaut card he designed? I don't remember that info being out there.

Ninja'd. ![]()
Just now, JJs Juggernaut said:Ninja'd.
I don't feel good about it. Had I known you were about, I would have let you had your own glory... my apologies....
Nah, you had a picture, so it was a better job
Ah nice! Do we know what the previous worlds winners designed?
Just now, Spaceman01 said:Ah nice! Do we know what the previous worlds winners designed?
That information is not known to the general populace, to my understanding.
We only know JJ's because he openly admitted to it, and we thank him for that openness, because it came along with Designer Intent on some rules specifics ![]()
Ah ok. Thanks for that info!
Relatedly to Thrawn and JJ and the thing that was pointed out to me: the cool thing about @JJs Juggernaut card is that if you know your meta (slash your opponent/enemy) and study him, you're going to have a smarter dial choice. If your opponent @Drasnighta is always rushing forward turn 1, you can take advantage of that fact and program in an engineering that you can use early or late as needed. Or if you're playing someone cautious who never lets their ships fly too close to your ISDs for too long, you can contact fire in order to ensure that when they get hit they get hit harder. It's an interesting little sub meta effect, which I do like.
3 hours ago, Gallanteer said:Han's ability should be like Engine Techs for all ships but must do a 1 click to the listing lazily to the left.
In reality, Han barely knows what he himself is going to do from moment to moment, how do you expect him to command a fleet? I suppose his seat of the pants decision making could be reflected by allowing a reduction of command dials on all ships?
That is more Deadpool than Han Solo
In the movies, he is only really shown as an infantry commander. His actions on Hoth was similar to Rieekan (make sure everyone got out). His action on Endor were deception and tricks.
Now, if we are willing to open up the X-Wing book series and his actions as a fleet commander, we get a different story. He was careful, running numbers in spite of being Corellian. He also consistently put his flagship (and self) in harms way to protect the other fleet elements. He also pulled several tricks using the heavy MCxx class shielding.
His text would be more appropriate as:
All attacks on other friendly ships are treated as obstructed. If an enemy ships attacks your ship, it may add a red die.
Sort of a super Cracken
OR
When a friendly ship is being attacked, another friendly ship at range 1-3 may use a redirect token to transfer up to 2 damage to one hull zone.
You could change absolute numbers of damage transferred and range, but that sums up one of his tricks to keep Mon Remonda in the fight against an SSD
No No No
General Solo's abilty is to allow frriendly ships to end their manuevre on either side of the Manuevre tool, regardless if the overlap it.
That would make for some spacy flying, as he is know for to do ![]()
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33 minutes ago, Kiwi Rat said:No No No
General Solo's abilty is to allow frriendly ships to end their manuevre on either side of the Manuevre tool, regardless if the overlap it.
That would make for some spacy flying, as he is know for to do
Not the most ridiculous idea. Flying things in ways that they were never intended to fly is kind of his thing, eh?
2 hours ago, Ardaedhel said:Not the most ridiculous idea. Flying things in ways that they were never intended to fly is kind of his thing, eh?
He never asks if it is possible until he does it...
16 hours ago, Church14 said:That is more Deadpool than Han Solo
In the movies, he is only really shown as an infantry commander. His actions on Hoth was similar to Rieekan (make sure everyone got out). His action on Endor were deception and tricks.
Now, if we are willing to open up the X-Wing book series and his actions as a fleet commander, we get a different story. He was careful, running numbers in spite of being Corellian. He also consistently put his flagship (and self) in harms way to protect the other fleet elements. He also pulled several tricks using the heavy MCxx class shielding.
His text would be more appropriate as:
All attacks on other friendly ships are treated as obstructed. If an enemy ships attacks your ship, it may add a red die.
Sort of a super Cracken
OR
When a friendly ship is being attacked, another friendly ship at range 1-3 may use a redirect token to transfer up to 2 damage to one hull zone.
You could change absolute numbers of damage transferred and range, but that sums up one of his tricks to keep Mon Remonda in the fight against an SSD
Problem with the "super cracken" is that it causes the player to use his other ships as shields to block Han's flagship since it is now more vulnerable, which is the reverse of what Han did. Maybe buff his flagship to be used as the shield instead
I.e. when your flagship is obstructing an enemy attack, that attack is cancelled(dust field style). When an enemy ship is attacking your flagship, that attack is obstructed.
Edited by MuelmuelIt should read "if an enemy is in a friendly ships rear arc it may move sideways at speed 1."