2 hours ago, Thormind said:Again, the JMK is NOT the only scums OP ships. There is currently a trio of 3 ships that deserve the title.
You want solutions regarding the Scuurg:
- Make it a 2 dice primary attack
- Make it no EPT like the kwing and the Punisher
There you go, balanced ship! Its not that hard.
IMO Cad is just as good as Sabine and even better because he allows any ship with a crew slot to equip bombs. I have not seen it mentioned yet but gearing the YT with a corner net is a pretty good way to protect is one major weakness...
Now you compare the Scuurg with Miranda and you totally neglect 3 major facts:
- The EPT!!! Push the limit, VI, Mindlink, etc... so many possibility added by that one single element alone.
- Bombs have many roles and many ways to be effective. You really dont seem to get that one. Bomblets can be used as a really effective defensive tool.
- Both ships are not going to be played in the same environment. They are not going to be played the same way at all or have the same functions. Where Miranda is the star of the show, i see the scuurg as a terribly effective wingman. Fenn will love him thats 100% sure.
Anyway, for now it's all theory crafting. I cant wait a couple of month after release when this ship is making top charts to come back here and say "told you so". Just like when people said Palp and the defender nerf were small changes and Imps just needed to adapt to get back into the game. Look where we are now. Worst thing is you said it yourself, this ship is extremely effective at hunting not just aces but anything with low health. There is an entire faction built around that type of ship.
It's all a question of timing and priority. If FFG had given the tool to properly defend against that kind of stuff BEFORE releasing it, nobody would be complaining. Allow some defense vs bombs and suddenly we have a whole new meta. Same thing for the Palp and defender nerf. Give the Imperial some viable alternative before nerfing the 2 things that were making them work and absolutely nobody would be complaining about the change.
There is a significant difference between good and OP, if you're gonna make the claim that the Protectorate and the Caster are OP you better make a **** good argument. Something like the old Phantom, Fat han, or the more recent Torpedo Boats were OP because they had such a drastic effect on the meta that you had to bring direct counters to have any chance, S&V's other ships hardly fall under that category. You could possibly loosely count Fenn, but he's still an ace and dies to the usual ace hate or a bad roll of the green die. Not to mention that every faction currently has something that's just as good in it's own way.
If I come off as condescending this is why, it's hard to take you seriously when you make such bold claims with little to no argument or evidence to back them.
Oh in case you forgot, Sabine adds a bomb slot as well, cost the same as Cad, and while Cad gives bombs reliable damage Sabine gives bombs guaranteed damage. Sabine is better in every single aspect than Cad and yet you think he needs a nerf, why? The only argument to be had is that Cad can ride inside the JM5k, but once again we all agree that the JM5K should be nerfed so it's silly to balance things around it, plus while annoying I seriously doubt it will replace torpedoes for the JM5K.
As for it's comparison to the Punisher...just don't. We all know they screwed up making the Punisher. I'll tell you the same thing I told the other guy, balancing a card around another card that you already know to be broken is stupid. It serves absolutely no purpose and just means you have 2 ships that never see play instead of 1 making it so you have ever more things to go back and fix. Yet another reason I have a hard time taking you seriously, you want ships to be made DOA for seemingly no other reason that inter-faction spite.
For the K-wing....how many times do you need the same points reiterated to you and by how many different people? The EPT one of the few things the Scurrg has going for it over the K-wing. The attack is a fair trade off, 3 red die in arc vs 2 red die in a pwt. If you're bombing a target than unless your name is Deathrain you likely don't have them in arc, a built in turret is more than a fair trade for 1 less red die when it comes to bombers if nothing else.
And for the rest of your argument, is it really an argument? You blabber on about how useful bombs are but I'm wondering what that has to do with the argument that the Scurrg is a better bomber when they both have the exact same amount of bomb slots and can both use the new Bomblet, you know it's not unique to S&V right?
As for the actual use of bombs without the use of SLAM, we don't need to theory craft, it's a known quantity. Bombs have been around for a long, long time, but how often did you honestly see them before the K-wing came along? Maybe a Seismic charge here or there to fill in points but they definitely weren't common and it's not hard to figure out why, they're easily dodged, situational, one shot only upgrades with questionable reliability. The effort in using them was rarely worth the results, simple as that. The Bomblet fixes one problem, but it changes none of the other aforementioned problems.
Now I honestly think Nym is probably gonna be the only Scurrg we actually see just because with his ability, PS, and genius he can reliably put those bombs where you want them. We might also see Rebel Nym as his ability to make any bomb into a remote mine could prove to be extremely useful(Kinda Jealous). With that being said he's the only one that even compares to a bog standard K-wing with Adv.Slam, the K-wing is still the strictly better bomber overall. SLAM is just that good.
I'm not entirely sure how long the development for each wave is but I do know they're working on several at once in various stages of development to maintain a constant release schedule. In all likelihood this thing could of been in the early stages of development back when Aces were freaking everywhere and people wanted more reliable counters. You act as if FFG just thinks these waves up in a month and releases them the day after, it's not like they can just drop their entire release schedule every time someone wants to act like a petulant child because they feel their preferred plastic toy ships aren't as love as the other guys plastic toy ships.
Edited by BomberGob