I've been thinking... which is always dangerous... unique non-shielded TIEs could use some help surviving. The empire needs a trick. So what if TIEs with no shields that are unique (Fighter, Interceptor and Bomber) had a way to potentially avoid damage from bombs? A upgrade card (what type and cost I do not know) that let's them roll a evade dice against bomb damage and that die cannot be modified? This may be OP...
I also had a thought on unique non shielded TIEs being able to shake target locks like the expert handling EPT but as a title that builds it into their native barrel roll. Something like " When you perform a barrel roll action, if you are target locked, remove one target lock from your ship. If you do, you may not perform any additional actions this round and receive 1 stress." Obviously there would have to be a work around so it can work with the Royal Guard TIE title but these are just fun ideas I thought of that could give non shielded unique TIEs some tricks as an expert TIE pilot should have.
Discuss, modify, change, let's spitball and have a creative discussion on non shielded unique TIEs...
Edited by Phoenix5454