Thoughts:
Thrawn looks solid. He's obviously not going in an aggressive deck, but he's going to open up a lot of nasty options. At 17 points there's some actual deck building options with him, but really? Him and Unkar already feel like BFFs. Imperial Inspection, tons of discard, tons of money....Unkar's a ****, and I think everyone's going to hate this guy with a passion for the same reasons.
Prepare for War, well free money is nice. But you have to be going first, and then it costs you tempo. Unlikely to see play, though I guess it's at least in the faction that might get use out of it with it's ways to steal the battlefield.
Ruthless Tactics could be interesting if we see anything with 2 cost or more. As it is, increasing something by 1 is likely not going to be worth it.
The Day is Ours is expensive. But it does get you the battlefield effect, and obviously there's a theme in red with controlling the battlefield. Might be a sleeper depending on what else is in the set. Also, does this win the award for 'Card art that least looks like it should be on a neutral card'?
Ezra is going to see a lot of play just because of his cost, obviously. Fairly sure he's terrible as elite because 10 points for 7 health is absolute garbage, but he'll be the 7 point filler in a lot of decks. His special is actually pretty nasty - assuming of course that the opponent doesn't just spend the money.
Quick Escape is bad. Should have been something like 'you can't resolve dice this turn' so that you could at least claim the battlefield, or be 0 cost. There's be sometimes when it's worth it, but not often enough to make up for all the times it's a terrible deal.
Mace Windu, pretty sure he's bad. But he's going to be **** fun to try and make work.
Master of the Council - one word. WOW. I don't think it's going to be as good as it looks, but come on. Who doesn't want to try this? Sadly, it's probably just going to get abused by ****ing Rey.
