Vaksai Title: Discussion Why a Minimum of 0 it should be 1

By eagletsi111, in X-Wing

I love the new title, but the Minimum of 0 is totally op, imo. It should be minimum of 1. I'm hoping they fix it before release.

So the new Vaksai title:

The squad point of each of your upgrades is reduced by one (to a minimum of 0).

You may equip up to 3 different modifications.

So Now I can get mindlink for 0 points, are you crazy FFG. Why did you not just keep it (minimum of 1) Now every 1 pt upgrade that comes up which can be used by the Kihrax from now one will be undercosted for it and over costed for everything else. I mean I have trusted FFG in the past, but this is just crazy. The black son pilot gets to take update 8 one pt epts for free, not including the 0 point ones. Plus it can take missiles, with guidance and munitions fail safe for free.

I mean yes the ship needed help, but my goodness this is way over the top.

Yes, I fly Talonbane now and have placed in top 4 and even won small tournaments with him, without this title. (I have even challenged Ryan farmers list on vassal) I think FFG may have gone a bit too far with this one.

Edited by eagletsi111

The defender titles were praised too until people started playing with them then zomg x7 is so broken blah blah. This will get nerfed eventually. As you said it is, if not currently broken, completely vulnerable to being future broken. It's just too much of a good thing.

13 minutes ago, eagletsi111 said:

So Now I can get mindlink for 0 points, are you crazy FFG.

For all that I love the Khiraxz, I don't think I'd really want to put Mindlink on it, even at 0 points. It just doesn't have the right dial to support it, and it's a ship that wants to be able to K-turn without worrying about stressing the rest of your list.

Jarval, your funny. Mindlink works on any ships, that's why it's so good.

4 Blacksun Ace PS5, With title, with Mindlink, black market slicer tools, Munitions fail safe, Guidance chips and Ion Pulse Missiles. Are going to be totally nasty for 100 pts. (Each is 25 pts).

They PS kill lots of stuff, they can damage those with stress, and they will all get focus for every turn. Plus they are so with customization now you can build however you want.

I love that Munitions Failsafe is an OP power card now.

I've proxied the new Guns for Hire titles on a Guri, Talobane, Fenn list and even with all the help the new title gives the Kihraxz it doesn't feel OP, it's basically an X wing so it's dial will always limit it.

1 minute ago, WAC47 said:

I love that Munitions Failsafe is an OP power card now.

True, but only for 1 ship. If it still costed 1 pt it would be good, but not great.

11 minutes ago, eagletsi111 said:

Jarval, your funny. Mindlink works on any ships, that's why it's so good.

4 Blacksun Ace PS5, With title, with Mindlink, black market slicer tools, Munitions fail safe, Guidance chips and Ion Pulse Missiles. Are going to be totally nasty for 100 pts. (Each is 25 pts).

They PS kill lots of stuff, they can damage those with stress, and they will all get focus for every turn. Plus they are so with customization now you can build however you want.

I agree with Jarval. Mindlink is significantly harder to use without a green turn maneuver and those Khiraxzs really need to K-turn often. There are much better "free" options than Mindlink for Black Sun Aces. Even Talonbane needs extra actions and PTL if he wants to use EU or VT. Been playing 5 Cartel Marauders and Black Sun Ace variants for a few years now.

Edited by Hydralisk101

Eh. The only thing that's a bit wonky on it potentially is Mindlink, and it's not too bad on the K-FIghter given its lack of green turns.

The rest is pretty reasonable - 4 points for engine and ATs isn't overpowered on such an overcosted ship, and that's probably the killer app.

You can get a bunch of cheap stuff for free - but realistically, how useful are Thread Tracers, Munitions Failsafe and either Dampers or BMST going to be?

I agree that we don't know if this was another design error by FFG, akin to the Defender X7 (still quite debatable whether the nerf was correct). Anyway, I think this Expansion was designed before MindLink lists took over and they are ridding it out and seeing what happens; it's the simplest business move even though it is quite near-sighted. The designers are pulled in many directions with all of the games and cannot properly test the new interactions with existing components; that dovetailed with the apparent delay between design and production, it makes these potential issues a constant. Maybe the new "fixes" are OP, perhaps they are perfect. One thing's for sure though, Scum is the fun faction currently with nothing but possibilities on their horizon. Scum-wing is here for good, let's embrace old Talonbane Cobra, who was almost great during the jousting days of yore.

It's still 5HP with 2 agility and no evade action. A Rey Finn, Dengar, Zuckuss, Fenn Rau, Upsilon etc will one shot those more often than not

The potential downside to the title is that it is sitting in a faction that is known for its impressive large ships, dominating crew options and fang fighters.

By adding a Kfighter to your list, you are not taking on of their better options.

Now if this title was renamed "T65C" and was for X wings. . . .

It helps make some viable options in that point space that is overly dominated by Jumpmasters and Protectorates. You can't ***** at Scum players for only using 3 ships when they don't have good options. Those people that want to play Scum don't have the toolbox available too them like the Rebels do, and in some ways Imperials but again they need more options instead of SF/Defenders.

How is a 2 agility ship going to be OP? It will die so fast because of all of the big hitters that exist in today's x-wing. FFG is aggressively costing these and trying to make it ACTUALLY see the table some.

I don't think it will be OP, instead I think it will still struggle to see the table. Talonbane is probably the only one that COULD see the table, but at r1/2 he will still be focused down super fast.

1 hour ago, eagletsi111 said:

So Now I can get mindlink for 0 points, are you crazy FFG.

yeah... no

Mindlink only works well if the carrier has enough greens - or a turret that allows him to take an unfeasible green and still shoot. But an ace/jouster like the Khiraxz would lose too much by the constant stress through mindlink.

One popular idea/build is VT or EU+AT as mods. Now why would you ever want to put mindlink on that if you won't even be able to use them because of the stress?!

Isnt this ship in its current form even worse off than the T65?

I think Vaksai is just enough to bring it in-line with the other stuff in this game.

2 hours ago, LordFajubi said:

The defender titles were praised too until people started playing with them then zomg x7 is so broken blah blah. This will get nerfed eventually. As you said it is, if not currently broken, completely vulnerable to being future broken. It's just too much of a good thing.

Exactly what I said as soon as I saw the title.

Seriously? It's not even out yet and you're calling for nerfs? lolololol. Every time I come to this forum, I nearly drown in tears.

2 hours ago, Viktus106 said:

Now if this title was renamed "T65C" and was for X wings. . . .

Only it's effect has nothing to do with T-65 X-Wings of any serial number.

FFG loves the Scum. That's why.

"Minimum 1?" Does that mean any upgrades that would have cost 0 points now cost 1 point as that is the new minimum?

3 minutes ago, StevenO said:

"Minimum 1?" Does that mean any upgrades that would have cost 0 points now cost 1 point as that is the new minimum?

Yep, and that's why forum posters are not allowed to design upgrades unless they can prove they're the best players in the world.

Utterly ridiculous to criticise the Vaksai title (and the game designers!) at this point. The pack hasn't been released yet, and there's no data to draw from on the effectiveness of the Vaksai title or otherwise. OP should be ashamed.

Let's not stone the OP...

I think he may have a valid point in that it opens up the door for future abuse. For instance, a card like Mindlink was fine on first release, very much like this title will be, but eventually FFG designed more ships, specifically with hard greens that could abuse Mindlink. I believe this title will either constrict their design space or it will become abused by future upgrades. Nothing wrong with discussing this.

Edited by Tbetts94

LOL

The Kihraxz is at best a decent ship with the current Vaksai. With what you're suggesting maybe we'd see an occassional Talonbane partner for Fenn. maybe.

The new title is crazy strong, but that's what Kihraxz needed to be playable. At it's most basic form, it's inferior to the T-65 (T-65, for crying out loud!) in every way. It has a weaker dial, 2 less hp (with a worse hp/shields distribution), worse upgrade slots and where the T-65 has some pilots that are absolutely bananas, the Kihraxz has mediocre ones at best.