Why does FFG only care about OT?

By goncardoso, in Star Wars: Imperial Assault

54 minutes ago, subtrendy2 said:

It's almost like FFG doesn't have some conspiratorial agenda against the prequels and this game in general just doesn't lend itself over well to the prequels' type of warfare...

According to many forums, this is simply not true :)

36 minutes ago, aermet69 said:

According to many forums, this is simply not true :)

What isn't? The conspiratorial agenda? I mean, that's just kind of silly.

If you're referring to the warfare style... well, it'd be possible to do a sort of Republic Commando type of thing, but I think it's pretty clear that while the GCW fits this formula a lot better, a more traditional tabletop miniatures game would better suit TCW. And many, many forums agree with that. ;)

Edited by subtrendy2

Even if FFG loved the prequels I don't get why they would release a box for that era for imperial assault.

The OT is popular and is the current setting for IA, when choosing a new source of material FFG would have to go with one of the current star wars projects (rebels, rogue one, force awakens) to maximise sales.

With a new SW movie coming every year plus extra SW content I don't think there will every be a chance for IA to gain a prequel expansion.

Best you can hope for is that the young han solo movie will feature some tie ins to the prequel material and those bits may make it easier into IA.

Fine, im done trying to get my point. No prequel done to this game. Checked. i know that since the game was called IMPERIAL but ok. Moving along.

Still , if they do sequel sets ( force awaken, the last jedi, etc. ) aren't the same problems of having CW ? its another era with other protagonists and battles. Sure they are stormtroopers but they aren't the EMPIRE.

3 minutes ago, goncardoso said:

Fine, im done trying to get my point. No prequel done to this game. Checked. i know that since the game was called IMPERIAL but ok. Moving along.

Still , if they do sequel sets ( force awaken, the last jedi, etc. ) aren't the same problems of having CW ? its another era with other protagonists and battles. Sure they are stormtroopers but they aren't the EMPIRE.

You know that we don't vote on what the next expansion will be going into development, right? Well, people often do, but it clearly makes no difference to what FFG decide to produce. You came here looking for people to agree with you, a few did, most didn't, c'est la vie!

FFG will develop what they want to develop, and I agree with most others that it's *likely* that it will tie in to whatever is being released by Disney/LFL at the time. There's plenty of OT era stuff they can do, more Rebels content, Rogue One, the Han Solo film, and yes, they may very well do the sequel trilogy at some point. But, and I agree with you here, it would have some of the same issues with weird timeline crossovers that including PT stuff would. The thing is, with that being the new hotness, I suspect fewer people would mind, but that's assuming they do that at all. They may not for that very reason, but we don't know, and the content of this board isn't going to make the slightest difference either way. So chill, and enjoy the ride!

Oh, and Zuckuss & 4-LOM. If we get battle droids and gungans before I finish my ESB bounty hunter collection I shall be extremely peeved.

42 minutes ago, goncardoso said:

Fine, im done trying to get my point. No prequel done to this game. Checked. i know that since the game was called IMPERIAL but ok. Moving along.

Still , if they do sequel sets ( force awaken, the last jedi, etc. ) aren't the same problems of having CW ? its another era with other protagonists and battles. Sure they are stormtroopers but they aren't the EMPIRE.

I can't see any need for any TFA content either. On the scale of the game FO (i particularly like that acronym for them) are no different than Imperial Stormtroopers.

I can see IA being tied up with OT, rebels and rogue one for a while. By the time they are done they will have the han solo movie plus whatever replaces rebels to work with.

FFG dont need to change time periods.

8 hours ago, goncardoso said:

Still , if they do sequel sets ( force awaken, the last jedi, etc. ) aren't the same problems of having CW ? its another era with other protagonists and battles. Sure they are stormtroopers but they aren't the EMPIRE.

Yes, pretty much.

8 hours ago, goncardoso said:

Still , if they do sequel sets ( force awaken, the last jedi, etc. ) aren't the same problems of having CW ? its another era with other protagonists and battles. Sure they are stormtroopers but they aren't the EMPIRE.

You are 100% correct. If they made "First Order Assault", they would have to design the First Order Stormtroopers in such a way as to not just be Stormtroopers with different card art and models. They would still more or less function the same, but there would have to be some kind of wrinkle to make it worth printing. The flame trooper would be pretty great, probably like Captain Terro perhaps.

In any case, while we all have our own ideas of what appeals to "us" about Star Wars, which is certainly a broad topic in 2017, someone needs to steer the ship and try and keep the product that is "Imperial Assault" on course and not succumb to trying to shoe-horn in every possible angle of Star Wars lore that could possibly wind up in there.

It's easy enough to drop in a Nexu, HK Assassin Droids or the upcoming shapeshifter because they aren't really specific characters or organizations tied to a particular era. The HK's are obviously a callback to Knights of the Old Republic, but it's not a stretch to imagine that somewhere, someone found a few and rebuilt them.

But why not throw in refurbished battle droids you say? Probably because the character of HK-47 was generally well received by the community so it's a good nod to the character without explicitly putting the character in the game. I don't think the Trade Federation Battle Droids are held up with the same reverence.

Luckily for the design team, Rebels exists to provide some supplementary material from the same era, and we probably have a couple of years of releases ahead of us before this game has to start scraping that bottom of the barrel.

At that point, you may see a shift in eras, but until the Civil War era runs dry, I wouldn't hold my breath.

15 hours ago, goncardoso said:

Still , if they do sequel sets ( force awaken, the last jedi, etc. ) aren't the same problems of having CW ? its another era with other protagonists and battles. Sure they are stormtroopers but they aren't the EMPIRE.

Sort of - and for the record, I'm totally against a sequel set, too- at least until this sequel wraps up.

The big difference, I think, is that a sequel set might still be a better fit for the Dungeon crawler genre than the Clone Wars- because again, while it's not totally inconceivable for a CW Dungeon Crawler, it doesn't really play to the era's strengths as much.

yeah i see.. maybe in future they create another game based on prequels / sequels. Im not sad about the current game, im happy they created something like this.

7 hours ago, goncardoso said:

yeah i see.. maybe in future they create another game based on prequels / sequels. Im not sad about the current game, im happy they created something like this.

If your ultimate thesis of the original post was "Gosh, I actually have a fondness for the prequels, and it would be really nice to get a game based on THAT instead of more over-exposing of the classic series and the sequels" then I can empathize with your situation, as I felt the inverse for the longest time during (from my perspective) the marketing reign of terror that happened until Lucas dumped his company on Disney.

I think at the end of the day, Imperial Assault is branded as it is, and it's probably for the best that they leave it that way. New design idea/repurposing can surely be applied to the Clone Wars and other facets of Star Wars lore, but I believe also that part of the problem has to do with how they license board games.

Anyone that's seen it in action, if only on a YouTube video, would hopefully agree that the long out of print "The Queen's Gambit" is the perfect mess of over-produced components that FFG could really up the ante on and make a great "zoomed-in" game around a specific conflict, the like battles at the end of The Phantom Menace. I would certainly take a look at a game to that effect, despite my revulsion of those movies, but the game itself would have to actually be a good game, and not just a bunch of cool miniatures.

I just think that Clone Wars era stuff is probably taking a back seat on the marketability bench at FFG while the sequels still have to run their course, because the classic era is just the bread and butter and isn't going anywhere, and there's only room for so much.

For now, friend, if you want to play a game that has some kind of representation of those prequel characters, it's Destiny for you.

If I would judge the PT only as a movie than the PT is pure crap, bad storytelling, bad acting, bad directing, bad script, I think the PT are really bad movies. But as star wars movie they are great because the PT expande the starwarsuniverse in a great way, it makes the sw-universe immense huge. And I Iove all the new designs, the vehicles, the aliens, the planets. So I love the PT too and would love to get minis from the clone wars era! : D

On 6/20/2017 at 4:05 PM, Chrisael said:

If I would judge the PT only as a movie than the PT is pure crap, bad storytelling, bad acting, bad directing, bad script, I think the PT are really bad movies. But as star wars movie they are great because the PT expande the starwarsuniverse in a great way, it makes the sw-universe immense huge. And I Iove all the new designs, the vehicles, the aliens, the planets. So I love the PT too and would love to get minis from the clone wars era! : D

While there are some designs I didn't like, I agree with you on your main point. There is a lot to enjoy at a conceptual level with the PT era ... which opens the door for great storytellers to tap into.

Darth Maul...

1 hour ago, Deadfool said:

Darth Maul...

@Deadfool @RogueLieutenant

Prequel Maul was a wasted opportunity to make a cool a villain. Instead they made a great Halloween costume.

Rebels Maul is an actual character, so it's actually great that they've worked him and Ahsoka into the game, especially since they're "era appropriate".

The original Inquisitor was also a nice little villain for a Saturday morning cartoon show like Rebels, but my goodness those helicopter lightsabers from the Inquisitors that came after...

Anyways, someone went ahead and did what Lucas forgot to do; make Maul a character and now there he is.

1 hour ago, cleardave said:

@Deadfool @RogueLieutenant

Prequel Maul was a wasted opportunity to make a cool a villain. Instead they made a great Halloween costume.

Rebels Maul is an actual character, so it's actually great that they've worked him and Ahsoka into the game, especially since they're "era appropriate".

The original Inquisitor was also a nice little villain for a Saturday morning cartoon show like Rebels, but my goodness those helicopter lightsabers from the Inquisitors that came after...

Anyways, someone went ahead and did what Lucas forgot to do; make Maul a character and now there he is.

I agree. Maul should have been the guy for the next two movies. There should have been no Dookie, and no General Egregious. Think if Maul had escaped on Naboo (not that the whole movie didn't need a rework) after killing Qui Gon and then Maul spent the next film secretly trying to recruit Anakin by playing on his desire for vengeance, but also Palpatine, whose true identity was unbeknownst to Anakin, was also working him; the way he did, but better written. And in the final movie, instead of the long, boring, overly choreographed battle between Obi Wan and Anakin, you have a shorter one at the end, and a mid act where Anakin is stuck between Palpatine and Maul. It is Maul that is trying to convince Anakin that Palps is a lord of the sith and was ultimately responsible for Qui Gon's death. Wracked with guilt at having come so short of the Jedi ideals, he ultimately sides with Palpatine.

Destiny proves your statement wrong. So.... /thread

~D

On 6/16/2017 at 5:38 PM, Quigman said:

Don't like it, don't buy it.

Sales will speak louder than anything else. FFG will get the hint as to what is/isn't successful based on how well Rebels vs OT vs whatever sells.

Sounds reasonable, until we remember how game companies think. They won't adjust their product line to target or include a different era. They'll just stop making the game completely.

4 hours ago, Boris_the_Dwarf said:

Sounds reasonable, until we remember how game companies think. They won't adjust their product line to target or include a different era. They'll just stop making the game completely.

I would say they WILL adjust their product line, in the sense that they will create a product to support whatever target market they think they can harness.

Destiny was a great way to satiate the people that wanted Prequel-Era content in an FFG game, and it was presented in a format that would be madly consumed by the collectible game market, where the desire to "collect" would override a desire to have a narrative cohesion. Thus you create a game that is less about a narrative and more about an "anything goes" or "what if?" scenario to explain away all the unlikely matchups going down.

For Imperial Assault, it would just be better to close it out and let it rest with all the appropriate content, of which there is a ton already. and call it a day. As much as I enjoy the Skirmish game and the events that our small Toronto community provides, it's not putting up numbers like X-Wing or Destiny, so I wouldn't say a massive community would suddenly be without a game.

FFG is one companion app away from making this thing into the game for all players; competitive, cooperative and solo gamers.

If this wasn't Star Wars, you could look at the release offerings so far and think that this was a pretty full game, in the casual sense, and not feel like there was something else that needed to be shoe-horned into it.

On 6/16/2017 at 5:49 AM, goncardoso said:

Hello , can someone explain to me why FFG only cares about the original trilogy ? im not even talking about rebels since it is at the same period
Why no love for prequels / sequels ? i mean how awesome would this game be if we could have the likes of Anakin, yoda, kylo ren, rey, droids army, grievous, dooku, etc etc.

Im glad they putted Maul in the show or he wasnt even going to be playable ever..

The game is not named "Clone Assault", or "First Order Assault". Besides, there are 40+ expansions. Sure seems like a lot of variety to me.

On 20/06/2017 at 9:59 PM, cleardave said:

If your ultimate thesis of the original post was "Gosh, I actually have a fondness for the prequels, and it would be really nice to get a game based on THAT instead of more over-exposing of the classic series and the sequels" then I can empathize with your situation, as I felt the inverse for the longest time during (from my perspective) the marketing reign of terror that happened until Lucas dumped his company on Disney.

I think at the end of the day, Imperial Assault is branded as it is, and it's probably for the best that they leave it that way. New design idea/repurposing can surely be applied to the Clone Wars and other facets of Star Wars lore, but I believe also that part of the problem has to do with how they license board games.

Anyone that's seen it in action, if only on a YouTube video, would hopefully agree that the long out of print "The Queen's Gambit" is the perfect mess of over-produced components that FFG could really up the ante on and make a great "zoomed-in" game around a specific conflict, the like battles at the end of The Phantom Menace. I would certainly take a look at a game to that effect, despite my revulsion of those movies, but the game itself would have to actually be a good game, and not just a bunch of cool miniatures.

I just think that Clone Wars era stuff is probably taking a back seat on the marketability bench at FFG while the sequels still have to run their course, because the classic era is just the bread and butter and isn't going anywhere, and there's only room for so much.

For now, friend, if you want to play a game that has some kind of representation of those prequel characters, it's Destiny for you.

obviously i prefer the original trilogy over prequels in terms of movie aspects and story and etc, though i always loved anakin path and other things like the clone wars in prequels. Again, im talking about timeline and not movie based. prequels timeline and characters would work great on a imperial assault based on that era. Wish it happens in the future.

1 hour ago, Amraam01 said:

The game is not named "Clone Assault", or "First Order Assault". Besides, there are 40+ expansions. Sure seems like a lot of variety to me.

yes i know , never said otherwise.